Files
daoge b3feddfef3 feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a4399472.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

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Co-authored-by: Loki <lokirautio@gmail.com>
2026-03-03 03:04:10 +08:00

73 lines
2.1 KiB
C++

#include "stdafx.h"
#include "ModelPart.h"
#include "WitchModel.h"
#include "VillagerModel.h"
#include "../Minecraft.World/Mth.h"
WitchModel::WitchModel(float g) : VillagerModel(g, 0, 64, 128)
{
mole = (new ModelPart(this))->setTexSize(64, 128);
mole->setPos(0, -2, 0);
mole->texOffs(0, 0)->addBox(0, 3, -6.75f, 1, 1, 1, -0.25f);
nose->addChild(mole);
hat = (new ModelPart(this))->setTexSize(64, 128);
hat->setPos(-5, -10 - (0.5f / 16.f), -5);
hat->texOffs(0, 64)->addBox(0, 0, 0, 10, 2, 10);
head->addChild(hat);
ModelPart *hat2 = new ModelPart(this);
hat2->setTexSize(64, 128);
hat2->setPos(1.75f, -4, 2.f);
hat2->texOffs(0, 76)->addBox(0, 0, 0, 7, 4, 7);
hat2->xRot = -3.f * Mth::RAD_TO_GRAD;
hat2->zRot = 1.5f * Mth::RAD_TO_GRAD;
hat->addChild(hat2);
ModelPart *hat3 = new ModelPart(this);
hat3->setTexSize(64, 128);
hat3->setPos(1.75f, -4, 2.f);
hat3->texOffs(0, 87)->addBox(0, 0, 0, 4, 4, 4);
hat3->xRot = -6.f * Mth::RAD_TO_GRAD;
hat3->zRot = 3.f * Mth::RAD_TO_GRAD;
hat2->addChild(hat3);
ModelPart *hat4 = new ModelPart(this);
hat4->setTexSize(64, 128);
hat4->setPos(1.75f, -2, 2.f);
hat4->texOffs(0, 95)->addBox(0, 0, 0, 1, 2, 1, 0.25f);
hat4->xRot = -12.f * Mth::RAD_TO_GRAD;
hat4->zRot = 6.f * Mth::RAD_TO_GRAD;
hat3->addChild(hat4);
// 4J added - compile now to avoid random performance hit first time cubes are rendered
mole->compile(1.0f/16.0f);
hat->compile(1.0f/16.0f);
hat2->compile(1.0f/16.0f);
hat3->compile(1.0f/16.0f);
hat4->compile(1.0f/16.0f);
}
void WitchModel::setupAnim(float time, float r, float bob, float yRot, float xRot, float scale, shared_ptr<Entity> entity, unsigned int uiBitmaskOverrideAnim)
{
VillagerModel::setupAnim(time, r, bob, yRot, xRot, scale, entity);
nose->translateX = nose->translateY = nose->translateZ = 0;
float speed = 0.01f * (entity->entityId % 10);
nose->xRot = (sin(entity->tickCount * speed) * 4.5f) * PI / 180;
nose->yRot = 0;
nose->zRot = (cos(entity->tickCount * speed) * 2.5f) * PI / 180;
if (holdingItem)
{
nose->xRot = -0.9f;
nose->translateZ = -1.5f / 16.f;
nose->translateY = 3 / 16.f;
}
}
int WitchModel::getModelVersion()
{
return 0;
}