* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a4399472.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
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Co-authored-by: Loki <lokirautio@gmail.com>
90 lines
2.9 KiB
C++
90 lines
2.9 KiB
C++
#include "stdafx.h"
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#include "..\Minecraft.World\net.minecraft.world.entity.animal.h"
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#include "ModelPart.h"
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#include "VillagerGolemModel.h"
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VillagerGolemModel::VillagerGolemModel(float g, float yOffset)
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{
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int xTexSize = 128;
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int yTexSize = 128;
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head = (new ModelPart(this))->setTexSize(xTexSize, yTexSize);
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head->setPos(0, 0 + yOffset, -2);
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head->texOffs(0, 0)->addBox(-4, -12, -5.5f, 8, 10, 8, g);
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head->texOffs(24, 0)->addBox(-1, -5.0f, -7.5f, 2, 4, 2, g);
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body = (new ModelPart(this))->setTexSize(xTexSize, yTexSize);
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body->setPos(0, 0 + yOffset, 0);
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body->texOffs(0, 40)->addBox(-9, -2, -6, 18, 12, 11, g);
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body->texOffs(0, 70)->addBox(-4.5f, 10, -3, 9, 5, 6, g + 0.5f);
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arm0 = (new ModelPart(this))->setTexSize(xTexSize, yTexSize);
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arm0->setPos(0, -7, 0);
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arm0->texOffs(60, 21)->addBox(-13, -2.5f, -3, 4, 30, 6, g);
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arm1 = (new ModelPart(this))->setTexSize(xTexSize, yTexSize);
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arm1->setPos(0, -7, 0);
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arm1->texOffs(60, 58)->addBox(9, -2.5f, -3, 4, 30, 6, g);
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leg0 = (new ModelPart(this, 0, 22))->setTexSize(xTexSize, yTexSize);
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leg0->setPos(-4.0f, 18 + yOffset, 0);
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leg0->texOffs(37, 0)->addBox(-3.5f, -3, -3, 6, 16, 5, g);
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leg1 = (new ModelPart(this, 0, 22))->setTexSize(xTexSize, yTexSize);
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leg1->bMirror = true;
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leg1->texOffs(60, 0)->setPos(5.0f, 18 + yOffset, 0);
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leg1->addBox(-3.5f, -3, -3, 6, 16, 5, g);
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}
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void VillagerGolemModel::render(shared_ptr<Entity> entity, float time, float r, float bob, float yRot, float xRot, float scale, bool usecompiled)
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{
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setupAnim(time, r, bob, yRot, xRot, scale, entity);
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head->render(scale, usecompiled);
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body->render(scale, usecompiled);
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leg0->render(scale, usecompiled);
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leg1->render(scale, usecompiled);
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arm0->render(scale, usecompiled);
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arm1->render(scale, usecompiled);
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}
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void VillagerGolemModel::setupAnim(float time, float r, float bob, float yRot, float xRot, float scale, shared_ptr<Entity> entity, unsigned int uiBitmaskOverrideAnim)
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{
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head->yRot = yRot / (float) (180 / PI);
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head->xRot = xRot / (float) (180 / PI);
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leg0->xRot = (-1.5f * triangleWave(time, 13)) * r;
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leg1->xRot = (1.5f * triangleWave(time, 13)) * r;
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leg0->yRot = 0;
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leg1->yRot = 0;
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}
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void VillagerGolemModel::prepareMobModel(shared_ptr<LivingEntity> mob, float time, float r, float a)
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{
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shared_ptr<VillagerGolem> vg = dynamic_pointer_cast<VillagerGolem>(mob);
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int attackTick = vg->getAttackAnimationTick();
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if (attackTick > 0)
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{
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arm0->xRot = (-2.0f + 1.5f * triangleWave(attackTick - a, 10));
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arm1->xRot = (-2.0f + 1.5f * triangleWave(attackTick - a, 10));
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}
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else
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{
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int offerFlowerTick = vg->getOfferFlowerTick();
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if (offerFlowerTick > 0)
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{
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arm0->xRot = -0.8f + 0.025f * triangleWave(offerFlowerTick, 70);
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arm1->xRot = 0;
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}
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else
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{
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arm0->xRot = (-0.2f + 1.5f * triangleWave(time, 13)) * r;
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arm1->xRot = (-0.2f - 1.5f * triangleWave(time, 13)) * r;
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}
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}
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}
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float VillagerGolemModel::triangleWave(float bob, float period)
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{
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return (abs(fmod(bob, period) - period * 0.5f) - period * 0.25f) / (period * 0.25f);
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} |