Files
MinecraftConsoles/Minecraft.Client/ViewportCuller.h
daoge b3feddfef3 feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a4399472.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

---------

Co-authored-by: Loki <lokirautio@gmail.com>
2026-03-03 03:04:10 +08:00

36 lines
1.2 KiB
C++

#pragma once
#include "Culler.h"
#include "..\Minecraft.World\mob.h"
class Mob;
class ViewportCuller : public Culler
{
private:
class Face
{
private:
double xc, yc, zc;
double xd, yd, zd;
double cullOffs;
public:
Face() {} // 4J - added so we can declare an array of these (unitialised) in the class
Face(double x, double y, double z, float yRot, float xRot);
bool inFront(double x, double y, double z, double r);
bool inFront(double x0, double y0, double z0, double x1, double y1, double z1);
bool fullyInFront(double x0, double y0, double z0, double x1, double y1, double z1);
};
private:
Face faces[6];
double xOff, yOff, zOff;
public:
ViewportCuller(shared_ptr<LivingEntity> mob, double fogDistance, float a);
virtual bool isVisible(AABB bb);
virtual bool cubeInFrustum(double x0, double y0, double z0, double x1, double y1, double z1);
virtual bool cubeFullyInFrustum(double x0, double y0, double z0, double x1, double y1, double z1);
private:
double _max(double a, double b, double c); // 4J - renamed from _max due to #define conflict in stdlib
public:
virtual void prepare(double xOff, double yOff, double zOff);
};