* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a4399472.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
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Co-authored-by: Loki <lokirautio@gmail.com>
36 lines
1.2 KiB
C++
36 lines
1.2 KiB
C++
#pragma once
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#include "Culler.h"
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#include "..\Minecraft.World\mob.h"
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class Mob;
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class ViewportCuller : public Culler
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{
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private:
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class Face
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{
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private:
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double xc, yc, zc;
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double xd, yd, zd;
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double cullOffs;
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public:
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Face() {} // 4J - added so we can declare an array of these (unitialised) in the class
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Face(double x, double y, double z, float yRot, float xRot);
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bool inFront(double x, double y, double z, double r);
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bool inFront(double x0, double y0, double z0, double x1, double y1, double z1);
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bool fullyInFront(double x0, double y0, double z0, double x1, double y1, double z1);
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};
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private:
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Face faces[6];
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double xOff, yOff, zOff;
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public:
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ViewportCuller(shared_ptr<LivingEntity> mob, double fogDistance, float a);
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virtual bool isVisible(AABB bb);
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virtual bool cubeInFrustum(double x0, double y0, double z0, double x1, double y1, double z1);
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virtual bool cubeFullyInFrustum(double x0, double y0, double z0, double x1, double y1, double z1);
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private:
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double _max(double a, double b, double c); // 4J - renamed from _max due to #define conflict in stdlib
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public:
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virtual void prepare(double xOff, double yOff, double zOff);
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};
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