28 lines
479 B
C++
28 lines
479 B
C++
#include "stdafx.h"
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#include "vertex.h"
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Vertex::Vertex(float x, float y, float z, float u, float v)
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{
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this->pos = Vec3::newPermanent(x,y,z);
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this->u = u;
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this->v = v;
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}
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Vertex *Vertex::remap(float u, float v)
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{
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return new Vertex(this, u, v);
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}
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Vertex::Vertex(Vertex *vertex, float u, float v)
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{
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this->pos = vertex->pos;
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this->u = u;
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this->v = v;
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}
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Vertex::Vertex(Vec3 *pos, float u, float v)
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{
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this->pos = pos;
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this->u = u;
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this->v = v;
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} |