Files
daoge b3feddfef3 feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a4399472.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

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Co-authored-by: Loki <lokirautio@gmail.com>
2026-03-03 03:04:10 +08:00

46 lines
1.4 KiB
C++

#include "stdafx.h"
#include "User.h"
#include "..\Minecraft.World\net.minecraft.world.level.tile.h"
vector<Tile *> User::allowedTiles;
void User::staticCtor()
{
allowedTiles.push_back(Tile::stone);
allowedTiles.push_back(Tile::cobblestone);
allowedTiles.push_back(Tile::redBrick);
allowedTiles.push_back(Tile::dirt);
allowedTiles.push_back(Tile::wood);
allowedTiles.push_back(Tile::treeTrunk);
allowedTiles.push_back(Tile::leaves);
allowedTiles.push_back(Tile::torch);
allowedTiles.push_back(Tile::stoneSlabHalf);
allowedTiles.push_back(Tile::glass);
allowedTiles.push_back(Tile::mossyCobblestone);
allowedTiles.push_back(Tile::sapling);
allowedTiles.push_back(Tile::flower);
allowedTiles.push_back(Tile::rose);
allowedTiles.push_back(Tile::mushroom_brown);
allowedTiles.push_back(Tile::mushroom_red);
allowedTiles.push_back(Tile::sand);
allowedTiles.push_back(Tile::gravel);
allowedTiles.push_back(Tile::sponge);
allowedTiles.push_back(Tile::wool);
allowedTiles.push_back(Tile::coalOre);
allowedTiles.push_back(Tile::ironOre);
allowedTiles.push_back(Tile::goldOre);
allowedTiles.push_back(Tile::ironBlock);
allowedTiles.push_back(Tile::goldBlock);
allowedTiles.push_back(Tile::bookshelf);
allowedTiles.push_back(Tile::tnt);
allowedTiles.push_back(Tile::obsidian);
}
User::User(const wstring& name, const wstring& sessionId)
{
this->name = name;
this->sessionId = sessionId;
}