Files
MinecraftConsoles/Minecraft.Client/TileEntityRenderer.cpp
Loki Rautio 087b7e7abf Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
2026-03-07 21:12:22 -06:00

30 lines
849 B
C++

#include "stdafx.h"
#include "TileEntityRenderer.h"
#include "TileEntityRenderDispatcher.h"
void TileEntityRenderer::bindTexture(ResourceLocation *location)
{
Textures *t = tileEntityRenderDispatcher->textures;
if(t != NULL) t->bind(t->loadTexture(location->getTexture()));
}
void TileEntityRenderer::bindTexture(const wstring& urlTexture, ResourceLocation *location)
{
Textures *t = tileEntityRenderDispatcher->textures;
if(t != NULL) t->bind(t->loadHttpTexture(urlTexture, location->getTexture()));
}
Level *TileEntityRenderer::getLevel()
{
return tileEntityRenderDispatcher->level;
}
void TileEntityRenderer::init(TileEntityRenderDispatcher *tileEntityRenderDispatcher)
{
this->tileEntityRenderDispatcher = tileEntityRenderDispatcher;
}
Font *TileEntityRenderer::getFont()
{
return tileEntityRenderDispatcher->getFont();
}