Files
MinecraftConsoles/Minecraft.Client/TextureHolder.cpp
Loki Rautio 087b7e7abf Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
2026-03-07 21:12:22 -06:00

84 lines
1.8 KiB
C++

#include "stdafx.h"
#include "Stitcher.h"
#include "Texture.h"
#include "..\Minecraft.World\StringHelpers.h"
#include "TextureHolder.h"
TextureHolder::TextureHolder(Texture *texture)
{
scale = 1.0f;
this->texture = texture;
this->width = texture->getWidth();
this->height = texture->getHeight();
this->rotated = smallestFittingMinTexel(height) > smallestFittingMinTexel(width);
}
Texture *TextureHolder::getTexture()
{
return texture;
}
int TextureHolder::getWidth() const
{
return rotated ? smallestFittingMinTexel((int) (height * scale)) : smallestFittingMinTexel((int) (width * scale));
}
int TextureHolder::getHeight() const
{
return rotated ? smallestFittingMinTexel((int) (width * scale)) : smallestFittingMinTexel((int) (height * scale));
}
void TextureHolder::rotate()
{
rotated = !rotated;
}
bool TextureHolder::isRotated()
{
return rotated;
}
int TextureHolder::smallestFittingMinTexel(int input) const
{
return ((input >> Stitcher::MAX_MIPLEVEL) + ((input & (Stitcher::MIN_TEXEL - 1)) == 0 ? 0 : 1)) << Stitcher::MAX_MIPLEVEL;
}
void TextureHolder::setForcedScale(int targetSize)
{
if (width <= targetSize || height <= targetSize)
{
return;
}
scale = (float) targetSize / min(width, height);
}
//@Override
wstring TextureHolder::toString()
{
return L"TextureHolder{width=" + std::to_wstring(width) + L", height=" + std::to_wstring(height) + L'}';
}
int TextureHolder::compareTo(const TextureHolder *other) const
{
int result = 0;
if (this->getHeight() == other->getHeight())
{
if (this->getWidth() == other->getWidth())
{
if (texture->getName().empty())
{
return other->texture->getName().empty() ? 0 : -1;
}
return texture->getName().compare(other->texture->getName());
}
result = this->getWidth() < other->getWidth() ? 1 : -1;
}
else
{
result = this->getHeight() < other->getHeight() ? 1 : -1;
}
return result;
}