Files
MinecraftConsoles/Minecraft.Client/SuspendedTownParticle.cpp
Loki Rautio 087b7e7abf Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
2026-03-07 21:12:22 -06:00

37 lines
765 B
C++

#include "stdafx.h"
#include "SuspendedTownParticle.h"
#include "..\Minecraft.World\Random.h"
#include "..\Minecraft.World\JavaMath.h"
SuspendedTownParticle::SuspendedTownParticle(Level *level, double x, double y, double z, double xa, double ya, double za) : Particle(level, x, y, z, xa, ya, za)
{
float br = random->nextFloat() * 0.1f + 0.2f;
rCol = br;
gCol = br;
bCol = br;
setMiscTex(0);
this->setSize(0.02f, 0.02f);
size = size * (random->nextFloat() * 0.6f + 0.5f);
xd *= 0.02f;
yd *= 0.02f;
zd *= 0.02f;
lifetime = (int) (20 / (Math::random() * 0.8 + 0.2));
this->noPhysics = true;
}
void SuspendedTownParticle::tick()
{
xo = x;
yo = y;
zo = z;
move(xd, yd, zd);
xd *= 0.99;
yd *= 0.99;
zd *= 0.99;
if (lifetime-- <= 0) remove();
}