This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
670 lines
19 KiB
C++
670 lines
19 KiB
C++
#include "stdafx.h"
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#include "StatsScreen.h"
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#include "StatsCounter.h"
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#include "ItemRenderer.h"
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#include "Button.h"
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#include "Font.h"
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#include "Lighting.h"
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#include "..\Minecraft.World\net.minecraft.locale.h"
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#include "..\Minecraft.World\net.minecraft.stats.h"
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#include "..\Minecraft.World\net.minecraft.world.item.h"
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const float StatsScreen::SLOT_TEX_SIZE = 128.0f;
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ItemRenderer *StatsScreen::itemRenderer = NULL;
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StatsScreen::StatsScreen(Screen *lastScreen, StatsCounter *stats)
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{
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// 4J - added initialisers
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itemRenderer = new ItemRenderer();
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statsList = NULL;
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itemStatsList = NULL;
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blockStatsList = NULL;
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this->lastScreen = lastScreen;
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this->stats = stats;
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}
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void StatsScreen::init()
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{
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title = I18n::get(L"gui.stats");
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statsList = new GeneralStatisticsList(this);
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statsList->init(&buttons, 1, 1);
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itemStatsList = new ItemStatisticsList(this);
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itemStatsList->init(&buttons, 1, 1);
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blockStatsList = new BlockStatisticsList(this);
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blockStatsList->init(&buttons, 1, 1);
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activeList = statsList;
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postInit();
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}
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void StatsScreen::postInit()
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{
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Language *language = Language::getInstance();
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buttons.push_back(new Button(BUTTON_CANCEL_ID, width / 2 + 4, height - 28, 150, 20, language->getElement(L"gui.done")));
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Button *blockButton, *itemButton;
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buttons.push_back(new Button(BUTTON_STATS_ID, width / 2 - 154, height - 52, 100, 20, language->getElement(L"stat.generalButton")));
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buttons.push_back(blockButton = new Button(BUTTON_BLOCKITEMSTATS_ID, width / 2 - 46, height - 52, 100, 20, language->getElement(L"stat.blocksButton")));
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buttons.push_back(itemButton = new Button(BUTTON_ITEMSTATS_ID, width / 2 + 62, height - 52, 100, 20, language->getElement(L"stat.itemsButton")));
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if (blockStatsList->getNumberOfItems() == 0)
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{
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blockButton->active = false;
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}
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if (itemStatsList->getNumberOfItems() == 0)
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{
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itemButton->active = false;
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}
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}
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void StatsScreen::buttonClicked(Button *button)
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{
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if (!button->active) return;
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if (button->id == BUTTON_CANCEL_ID)
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{
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minecraft->setScreen(lastScreen);
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}
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else if (button->id == BUTTON_STATS_ID)
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{
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activeList = statsList;
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}
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else if (button->id == BUTTON_ITEMSTATS_ID)
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{
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activeList = itemStatsList;
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}
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else if (button->id == BUTTON_BLOCKITEMSTATS_ID)
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{
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activeList = blockStatsList;
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}
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else
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{
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activeList->buttonClicked(button);
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}
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}
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void StatsScreen::render(int xm, int ym, float a)
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{
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activeList->render(xm, ym, a);
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drawCenteredString(font, title, width / 2, 20, 0xffffff);
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Screen::render(xm, ym, a);
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}
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StatsScreen::GeneralStatisticsList::GeneralStatisticsList(StatsScreen *ss) : ScrolledSelectionList(ss->minecraft, ss->width, ss->height, 32, ss->height - 64, 10)
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{
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parent = ss;
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setRenderSelection(false);
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}
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int StatsScreen::GeneralStatisticsList::getNumberOfItems()
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{
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return (int)Stats::generalStats->size();
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}
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void StatsScreen::GeneralStatisticsList::selectItem(int item, bool doubleClick)
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{
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}
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bool StatsScreen::GeneralStatisticsList::isSelectedItem(int item)
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{
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return false;
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}
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int StatsScreen::GeneralStatisticsList::getMaxPosition()
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{
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return getNumberOfItems() * 10;
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}
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void StatsScreen::GeneralStatisticsList::renderBackground()
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{
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parent->renderBackground(); // 4J - was StatsScreen.this.renderBackground();
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}
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void StatsScreen::GeneralStatisticsList::renderItem(int i, int x, int y, int h, Tesselator *t)
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{
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Stat *stat = Stats::generalStats->at(i);
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parent->drawString(parent->font, stat->name, x + 2, y + 1, i % 2 == 0 ? 0xffffff : 0x909090);
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wstring msg = stat->format(parent->stats->getTotalValue(stat));
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parent->drawString(parent->font, msg, x + 2 + 213 - parent->font->width(msg), y + 1, i % 2 == 0 ? 0xffffff : 0x909090);
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}
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void StatsScreen::blitSlot(int x, int y, int item)
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{
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// 4J Unused
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#if 0
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blitSlotBg(x + SLOT_BG_X, y + SLOT_BG_Y);
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glEnable(GL_RESCALE_NORMAL);
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glPushMatrix();
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glRotatef(180, 1, 0, 0);
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Lighting::turnOn();
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glPopMatrix();
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itemRenderer->renderGuiItem(font, minecraft->textures, item, 0, Item::items[item]->getIcon(0), x + SLOT_FG_X, y + SLOT_FG_Y);
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Lighting::turnOff();
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glDisable(GL_RESCALE_NORMAL);
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#endif
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}
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void StatsScreen::blitSlotBg(int x, int y)
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{
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blitSlotIcon(x, y, 0, 0);
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}
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void StatsScreen::blitSlotIcon(int x, int y, int sx, int sy)
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{
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// 4J Unused
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#if 0
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int tex = minecraft->textures->loadTexture(L"/gui/slot.png");
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glColor4f(1, 1, 1, 1);
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minecraft->textures->bind(tex);
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const float us = 1 / SLOT_TEX_SIZE;
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const float vs = 1 / SLOT_TEX_SIZE;
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const int w = SLOT_BG_SIZE;
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const int h = SLOT_BG_SIZE;
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Tesselator *t = Tesselator::getInstance();
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t->begin();
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t->vertexUV((float)(x + 0), (float)( y + h), (float)( blitOffset), (float)( (sx + 0) * us), (float)( (sy + h) * vs));
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t->vertexUV((float)(x + w), (float)( y + h), (float)( blitOffset), (float)( (sx + w) * us), (float)( (sy + h) * vs));
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t->vertexUV((float)(x + w), (float)( y + 0), (float)( blitOffset), (float)( (sx + w) * us), (float)( (sy + 0) * vs));
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t->vertexUV((float)(x + 0), (float)( y + 0), (float)( blitOffset), (float)( (sx + 0) * us), (float)( (sy + 0) * vs));
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t->end();
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#endif
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}
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// 4J - added parameter so we can access parent
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StatsScreen::StatisticsList::StatisticsList(StatsScreen *ss) : ScrolledSelectionList(ss->minecraft, ss->width, ss->height, 32, ss->height - 64, SLOT_STAT_HEIGHT)
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{
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// 4J - added initialisers
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parent = ss;
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headerPressed = -1;
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sortColumn = -1;
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sortOrder = SORT_NONE;
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setRenderSelection(false);
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setRenderHeader(true, SLOT_STAT_HEIGHT);
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}
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void StatsScreen::StatisticsList::selectItem(int item, bool doubleClick)
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{
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}
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bool StatsScreen::StatisticsList::isSelectedItem(int item)
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{
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return false;
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}
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void StatsScreen::StatisticsList::renderBackground()
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{
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parent->renderBackground(); // 4J - was StatsScreen.this.renderBackground();
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}
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void StatsScreen::StatisticsList::renderHeader(int x, int y, Tesselator *t)
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{
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if (!Mouse::isButtonDown(0))
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{
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headerPressed = -1;
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}
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if (headerPressed == 0)
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{
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parent->blitSlotIcon(x + ROW_COL_1 - SLOT_BG_SIZE, y + SLOT_BG_Y, SLOT_BG_SIZE * 0, SLOT_BG_SIZE * 0);
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}
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else
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{
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parent->blitSlotIcon(x + ROW_COL_1 - SLOT_BG_SIZE, y + SLOT_BG_Y, SLOT_BG_SIZE * 0, SLOT_BG_SIZE * 1);
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}
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if (headerPressed == 1)
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{
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parent->blitSlotIcon(x + ROW_COL_2 - SLOT_BG_SIZE, y + SLOT_BG_Y, SLOT_BG_SIZE * 0, SLOT_BG_SIZE * 0);
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}
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else
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{
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parent->blitSlotIcon(x + ROW_COL_2 - SLOT_BG_SIZE, y + SLOT_BG_Y, SLOT_BG_SIZE * 0, SLOT_BG_SIZE * 1);
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}
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if (headerPressed == 2)
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{
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parent->blitSlotIcon(x + ROW_COL_3 - SLOT_BG_SIZE, y + SLOT_BG_Y, SLOT_BG_SIZE * 0, SLOT_BG_SIZE * 0);
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}
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else
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{
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parent->blitSlotIcon(x + ROW_COL_3 - SLOT_BG_SIZE, y + SLOT_BG_Y, SLOT_BG_SIZE * 0, SLOT_BG_SIZE * 1);
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}
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if (sortColumn != -1)
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{
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int offset = ROW_COL_1 - SLOT_BG_SIZE * 2;
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int image = SLOT_BG_SIZE;
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if (sortColumn == 1)
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{
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offset = ROW_COL_2 - SLOT_BG_SIZE * 2;
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}
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else if (sortColumn == 2)
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{
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offset = ROW_COL_3 - SLOT_BG_SIZE * 2;
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}
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if (sortOrder == SORT_UP)
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{
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image = SLOT_BG_SIZE * 2;
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}
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parent->blitSlotIcon(x + offset, y + SLOT_BG_Y, image, SLOT_BG_SIZE * 0);
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}
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}
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void StatsScreen::StatisticsList::clickedHeader(int headerMouseX, int headerMouseY)
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{
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headerPressed = -1;
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if (headerMouseX >= (ROW_COL_1 - SLOT_BG_SIZE * 2) && headerMouseX < ROW_COL_1)
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{
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headerPressed = 0;
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}
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else if (headerMouseX >= (ROW_COL_2 - SLOT_BG_SIZE * 2) && headerMouseX < ROW_COL_2)
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{
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headerPressed = 1;
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}
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else if (headerMouseX >= (ROW_COL_3 - SLOT_BG_SIZE * 2) && headerMouseX < ROW_COL_3)
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{
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headerPressed = 2;
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}
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if (headerPressed >= 0)
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{
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sortByColumn(headerPressed);
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parent->minecraft->soundEngine->playUI(eSoundType_RANDOM_CLICK, 1, 1);
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}
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}
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int StatsScreen::StatisticsList::getNumberOfItems()
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{
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return (int)statItemList.size();
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}
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ItemStat *StatsScreen::StatisticsList::getSlotStat(int slot)
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{
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return statItemList.at(slot);
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}
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void StatsScreen::StatisticsList::renderStat(ItemStat *stat, int x, int y, bool shaded)
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{
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if (stat != NULL)
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{
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wstring msg = stat->format(parent->stats->getTotalValue(stat));
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parent->drawString(parent->font, msg, x - parent->font->width(msg), y + SLOT_TEXT_OFFSET, shaded ? 0xffffff : 0x909090);
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}
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else
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{
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wstring msg = L"-";
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parent->drawString(parent->font, msg, x - parent->font->width(msg), y + SLOT_TEXT_OFFSET, shaded ? 0xffffff : 0x909090);
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}
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}
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void StatsScreen::StatisticsList::renderDecorations(int mouseX, int mouseY)
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{
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if (mouseY < y0 || mouseY > y1 )
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{
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return;
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}
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int slot = getItemAtPosition(mouseX, mouseY);
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int rowX = parent->width / 2 - 92 - 16;
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if (slot >= 0)
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{
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if (mouseX < (rowX + SLOT_LEFT_INSERT) || mouseX > (rowX + SLOT_LEFT_INSERT + 20))
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{
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return;
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}
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ItemStat *stat = getSlotStat(slot);
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renderMousehoverTooltip(stat, mouseX, mouseY);
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}
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else
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{
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wstring elementName;
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if (mouseX >= (rowX + ROW_COL_1 - SLOT_BG_SIZE) && mouseX <= (rowX + ROW_COL_1))
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{
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elementName = getHeaderDescriptionId(0);
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}
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else if (mouseX >= (rowX + ROW_COL_2 - SLOT_BG_SIZE) && mouseX <= (rowX + ROW_COL_2))
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{
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elementName = getHeaderDescriptionId(1);
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}
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else if (mouseX >= (rowX + ROW_COL_3 - SLOT_BG_SIZE) && mouseX <= (rowX + ROW_COL_3))
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{
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elementName = getHeaderDescriptionId(2);
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}
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else
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{
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return;
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}
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elementName = trimString(L"" + Language::getInstance()->getElement(elementName));
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if (elementName.length() > 0)
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{
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int rx = mouseX + 12;
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int ry = mouseY - 12;
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int width = parent->font->width(elementName);
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parent->fillGradient(rx - 3, ry - 3, rx + width + 3, ry + 8 + 3, 0xc0000000, 0xc0000000);
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parent->font->drawShadow(elementName, rx, ry, 0xffffffff);
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}
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}
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}
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void StatsScreen::StatisticsList::renderMousehoverTooltip(ItemStat *stat, int x, int y)
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{
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// 4J Stu - Unused
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#if 0
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if (stat == NULL)
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{
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return;
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}
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Item *item = Item::items[stat->getItemId()];
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wstring elementName = trimString(L"" + Language::getInstance()->getElementName(item->getDescriptionId()));
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if (elementName.length() > 0)
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{
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int rx = x + 12;
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int ry = y - 12;
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int width = parent->font->width(elementName);
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parent->fillGradient(rx - 3, ry - 3, rx + width + 3, ry + 8 + 3, 0xc0000000, 0xc0000000);
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parent->font->drawShadow(elementName, rx, ry, 0xffffffff);
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}
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#endif
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}
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void StatsScreen::StatisticsList::sortByColumn(int column)
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{
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if (column != sortColumn)
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{
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sortColumn = column;
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sortOrder = SORT_DOWN;
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}
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else if (sortOrder == SORT_DOWN)
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{
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sortOrder = SORT_UP;
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}
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else
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{
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sortColumn = -1;
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sortOrder = SORT_NONE;
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}
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// Collections.sort(statItemList, itemStatSorter); // 4J - TODO
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}
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StatsScreen::ItemStatisticsList::ItemStatisticsList(StatsScreen *ss) : StatsScreen::StatisticsList(ss)
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{
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//4J Gordon: Removed, not used anyway
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/*for(vector<ItemStat *>::iterator it = Stats::itemStats->begin(); it != Stats::itemStats->end(); it++ )
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{
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ItemStat *stat = *it;
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bool addToList = false;
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int id = stat->getItemId();
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if (parent->stats->getTotalValue(stat) > 0)
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{
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addToList = true;
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}
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else if (Stats::itemBroke[id] != NULL && parent->stats->getTotalValue(Stats::itemBroke[id]) > 0)
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{
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addToList = true;
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}
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else if (Stats::itemCrafted[id] != NULL && parent->stats->getTotalValue(Stats::itemCrafted[id]) > 0)
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{
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addToList = true;
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}
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if (addToList)
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{
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statItemList.push_back(stat);
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}
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}*/
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/* 4J - TODO
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itemStatSorter = new Comparator<ItemStat>() {
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public int compare(ItemStat o1, ItemStat o2) {
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int id1 = o1.getItemId();
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int id2 = o2.getItemId();
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Stat stat1 = null;
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Stat stat2 = null;
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if (sortColumn == COLUMN_DEPLETED) {
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stat1 = Stats.itemBroke[id1];
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stat2 = Stats.itemBroke[id2];
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} else if (sortColumn == COLUMN_CRAFTED) {
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stat1 = Stats.itemCrafted[id1];
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stat2 = Stats.itemCrafted[id2];
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} else if (sortColumn == COLUMN_USED) {
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stat1 = Stats.itemUsed[id1];
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stat2 = Stats.itemUsed[id2];
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}
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if (stat1 != null || stat2 != null) {
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if (stat1 == null) {
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return 1;
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} else if (stat2 == null) {
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return -1;
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} else {
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int value1 = stats.getValue(stat1);
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int value2 = stats.getValue(stat2);
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if (value1 != value2) {
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return (value1 - value2) * sortOrder;
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}
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}
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}
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return id1 - id2;
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}
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};
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*/
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}
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void StatsScreen::ItemStatisticsList::renderHeader(int x, int y, Tesselator *t)
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{
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StatsScreen::StatisticsList::renderHeader(x, y, t);
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if (headerPressed == 0)
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{
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parent->blitSlotIcon(x + ROW_COL_1 - SLOT_BG_SIZE + 1, y + SLOT_BG_Y + 1, SLOT_BG_SIZE * 4, SLOT_BG_SIZE * 1);
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}
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else
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{
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parent->blitSlotIcon(x + ROW_COL_1 - SLOT_BG_SIZE, y + SLOT_BG_Y, SLOT_BG_SIZE * 4, SLOT_BG_SIZE * 1);
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}
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if (headerPressed == 1)
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{
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parent->blitSlotIcon(x + ROW_COL_2 - SLOT_BG_SIZE + 1, y + SLOT_BG_Y + 1, SLOT_BG_SIZE * 1, SLOT_BG_SIZE * 1);
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}
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else
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{
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parent->blitSlotIcon(x + ROW_COL_2 - SLOT_BG_SIZE, y + SLOT_BG_Y, SLOT_BG_SIZE * 1, SLOT_BG_SIZE * 1);
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}
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if (headerPressed == 2)
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{
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parent->blitSlotIcon(x + ROW_COL_3 - SLOT_BG_SIZE + 1, y + SLOT_BG_Y + 1, SLOT_BG_SIZE * 2, SLOT_BG_SIZE * 1);
|
|
}
|
|
else
|
|
{
|
|
parent->blitSlotIcon(x + ROW_COL_3 - SLOT_BG_SIZE, y + SLOT_BG_Y, SLOT_BG_SIZE * 2, SLOT_BG_SIZE * 1);
|
|
}
|
|
|
|
}
|
|
|
|
void StatsScreen::ItemStatisticsList::renderItem(int i, int x, int y, int h, Tesselator *t)
|
|
{
|
|
//4J Gordon: Removed, not used anyway
|
|
/*ItemStat *stat = getSlotStat(i);
|
|
int id = stat->getItemId();
|
|
|
|
parent->blitSlot(x + SLOT_LEFT_INSERT, y, id);
|
|
|
|
renderStat((ItemStat *) Stats::itemBroke[id], x + ROW_COL_1, y, i % 2 == 0);
|
|
renderStat((ItemStat *) Stats::itemCrafted[id], x + ROW_COL_2, y, i % 2 == 0);
|
|
renderStat((ItemStat *) stat, x + ROW_COL_3, y, i % 2 == 0);*/
|
|
}
|
|
|
|
wstring StatsScreen::ItemStatisticsList::getHeaderDescriptionId(int column)
|
|
{
|
|
if (column == COLUMN_CRAFTED)
|
|
{
|
|
return L"stat.crafted";
|
|
}
|
|
else if (column == COLUMN_USED)
|
|
{
|
|
return L"stat.used";
|
|
}
|
|
else
|
|
{
|
|
return L"stat.depleted";
|
|
}
|
|
}
|
|
|
|
StatsScreen::BlockStatisticsList::BlockStatisticsList(StatsScreen *ss) : StatisticsList(ss)
|
|
{
|
|
//4J Gordon: Removed, not used anyway
|
|
/*for(vector<ItemStat *>::iterator it = Stats::blockStats->begin(); it != Stats::blockStats->end(); it++ )
|
|
{
|
|
ItemStat *stat = *it;
|
|
|
|
bool addToList = false;
|
|
int id = stat->getItemId();
|
|
|
|
if (parent->stats->getTotalValue(stat) > 0)
|
|
{
|
|
addToList = true;
|
|
}
|
|
else if (Stats::itemUsed[id] != NULL && parent->stats->getTotalValue(Stats::itemUsed[id]) > 0)
|
|
{
|
|
addToList = true;
|
|
}
|
|
else if (Stats::itemCrafted[id] != NULL && parent->stats->getTotalValue(Stats::itemCrafted[id]) > 0)
|
|
{
|
|
addToList = true;
|
|
}
|
|
if (addToList)
|
|
{
|
|
statItemList.push_back(stat);
|
|
}
|
|
}*/
|
|
|
|
/* 4J - TODO
|
|
itemStatSorter = new Comparator<ItemStat>() {
|
|
public int compare(ItemStat o1, ItemStat o2) {
|
|
int id1 = o1.getItemId();
|
|
int id2 = o2.getItemId();
|
|
|
|
Stat stat1 = null;
|
|
Stat stat2 = null;
|
|
if (sortColumn == COLUMN_MINED) {
|
|
stat1 = Stats.blockMined[id1];
|
|
stat2 = Stats.blockMined[id2];
|
|
} else if (sortColumn == COLUMN_CRAFTED) {
|
|
stat1 = Stats.itemCrafted[id1];
|
|
stat2 = Stats.itemCrafted[id2];
|
|
} else if (sortColumn == COLUMN_USED) {
|
|
stat1 = Stats.itemUsed[id1];
|
|
stat2 = Stats.itemUsed[id2];
|
|
}
|
|
|
|
if (stat1 != null || stat2 != null) {
|
|
if (stat1 == null) {
|
|
return 1;
|
|
} else if (stat2 == null) {
|
|
return -1;
|
|
} else {
|
|
int value1 = stats.getValue(stat1);
|
|
int value2 = stats.getValue(stat2);
|
|
if (value1 != value2) {
|
|
return (value1 - value2) * sortOrder;
|
|
}
|
|
}
|
|
}
|
|
|
|
return id1 - id2;
|
|
}
|
|
};
|
|
*/
|
|
}
|
|
|
|
void StatsScreen::BlockStatisticsList::renderHeader(int x, int y, Tesselator *t)
|
|
{
|
|
StatisticsList::renderHeader(x, y, t);
|
|
|
|
if (headerPressed == 0)
|
|
{
|
|
parent->blitSlotIcon(x + ROW_COL_1 - SLOT_BG_SIZE + 1, y + SLOT_BG_Y + 1, SLOT_BG_SIZE * 1, SLOT_BG_SIZE * 1);
|
|
}
|
|
else
|
|
{
|
|
parent->blitSlotIcon(x + ROW_COL_1 - SLOT_BG_SIZE, y + SLOT_BG_Y, SLOT_BG_SIZE * 1, SLOT_BG_SIZE * 1);
|
|
}
|
|
if (headerPressed == 1)
|
|
{
|
|
parent->blitSlotIcon(x + ROW_COL_2 - SLOT_BG_SIZE + 1, y + SLOT_BG_Y + 1, SLOT_BG_SIZE * 2, SLOT_BG_SIZE * 1);
|
|
}
|
|
else
|
|
{
|
|
parent->blitSlotIcon(x + ROW_COL_2 - SLOT_BG_SIZE, y + SLOT_BG_Y, SLOT_BG_SIZE * 2, SLOT_BG_SIZE * 1);
|
|
}
|
|
if (headerPressed == 2)
|
|
{
|
|
parent->blitSlotIcon(x + ROW_COL_3 - SLOT_BG_SIZE + 1, y + SLOT_BG_Y + 1, SLOT_BG_SIZE * 3, SLOT_BG_SIZE * 1);
|
|
}
|
|
else
|
|
{
|
|
parent->blitSlotIcon(x + ROW_COL_3 - SLOT_BG_SIZE, y + SLOT_BG_Y, SLOT_BG_SIZE * 3, SLOT_BG_SIZE * 1);
|
|
}
|
|
|
|
}
|
|
|
|
void StatsScreen::BlockStatisticsList::renderItem(int i, int x, int y, int h, Tesselator *t)
|
|
{
|
|
//4J Gordon: Removed, not used anyway
|
|
/*ItemStat *mineCount = getSlotStat(i);
|
|
int id = mineCount->getItemId();
|
|
|
|
parent->blitSlot(x + SLOT_LEFT_INSERT, y, id);
|
|
|
|
renderStat((ItemStat *) Stats::itemCrafted[id], x + ROW_COL_1, y, i % 2 == 0);
|
|
renderStat((ItemStat *) Stats::itemUsed[id], x + ROW_COL_2, y, i % 2 == 0);
|
|
renderStat((ItemStat *) mineCount, x + ROW_COL_3, y, i % 2 == 0);*/
|
|
}
|
|
|
|
wstring StatsScreen::BlockStatisticsList::getHeaderDescriptionId(int column)
|
|
{
|
|
if (column == COLUMN_CRAFTED)
|
|
{
|
|
return L"stat.crafted";
|
|
}
|
|
else if (column == COLUMN_USED)
|
|
{
|
|
return L"stat.used";
|
|
}
|
|
else
|
|
{
|
|
return L"stat.mined";
|
|
}
|
|
} |