This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
22 lines
552 B
C++
22 lines
552 B
C++
#include "stdafx.h"
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#include "SmallButton.h"
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SmallButton::SmallButton(int id, int x, int y, const wstring& msg) : Button(id, x, y, 150, 20, msg)
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{
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this->option = NULL;
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}
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SmallButton::SmallButton(int id, int x, int y, int width, int height, const wstring& msg) : Button(id, x, y, width, height, msg)
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{
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this->option = NULL;
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}
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SmallButton::SmallButton(int id, int x, int y, const Options::Option *item, const wstring& msg) : Button(id, x, y, 150, 20, msg)
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{
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this->option = item;
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}
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const Options::Option *SmallButton::getOption()
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{
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return option;
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} |