Files
MinecraftConsoles/Minecraft.Client/SlimeRenderer.h
daoge b3feddfef3 feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a4399472.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

---------

Co-authored-by: Loki <lokirautio@gmail.com>
2026-03-03 03:04:10 +08:00

17 lines
445 B
C++

#pragma once
#include "MobRenderer.h"
class SlimeRenderer : public MobRenderer
{
private:
Model *armor;
static ResourceLocation SLIME_LOCATION;
public:
SlimeRenderer(Model *model, Model *armor, float shadow);
virtual ResourceLocation *getTextureLocation(shared_ptr<Entity> mob);
protected:
virtual int prepareArmor(shared_ptr<LivingEntity> _slime, int layer, float a);
virtual void scale(shared_ptr<LivingEntity> _slime, float a);
};