Files
MinecraftConsoles/Minecraft.Client/SilverfishRenderer.cpp
daoge b3feddfef3 feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a4399472.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

---------

Co-authored-by: Loki <lokirautio@gmail.com>
2026-03-03 03:04:10 +08:00

30 lines
794 B
C++

#include "stdafx.h"
#include "SilverfishRenderer.h"
#include "..\Minecraft.World\net.minecraft.world.entity.monster.h"
#include "SilverfishModel.h"
ResourceLocation SilverfishRenderer::SILVERFISH_LOCATION(TN_MOB_SILVERFISH);
SilverfishRenderer::SilverfishRenderer() : MobRenderer(new SilverfishModel(), 0.3f)
{
}
float SilverfishRenderer::getFlipDegrees(shared_ptr<LivingEntity> spider)
{
return 180;
}
void SilverfishRenderer::render(shared_ptr<Entity> _mob, double x, double y, double z, float rot, float a)
{
MobRenderer::render(_mob, x, y, z, rot, a);
}
ResourceLocation *SilverfishRenderer::getTextureLocation(shared_ptr<Entity> mob)
{
return &SILVERFISH_LOCATION;
}
int SilverfishRenderer::prepareArmor(shared_ptr<LivingEntity> _silverfish, int layer, float a)
{
return -1;
}