Files
MinecraftConsoles/Minecraft.Client/SilverfishModel.cpp
Loki Rautio 087b7e7abf Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
2026-03-07 21:12:22 -06:00

112 lines
2.9 KiB
C++

#include "stdafx.h"
#include "SilverfishModel.h"
#include "Cube.h"
#include "..\Minecraft.World\Mth.h"
#include "ModelPart.h"
const int SilverfishModel::BODY_SIZES[BODY_COUNT][3] = {
{
3, 2, 2
}, {
4, 3, 2
}, {
6, 4, 3
}, {
3, 3, 3
}, {
2, 2, 3
}, {
2, 1, 2
}, {
1, 1, 2
},
};
const int SilverfishModel::BODY_TEXS[BODY_COUNT][2] = {
{
0, 0
}, {
0, 4
}, {
0, 9
}, {
0, 16
}, {
0, 22
}, {
11, 0
}, {
13, 4
},
};
SilverfishModel::SilverfishModel()
{
bodyParts = ModelPartArray(BODY_COUNT);
float placement = -3.5f;
for (unsigned int i = 0; i < bodyParts.length; i++)
{
bodyParts[i] = new ModelPart(this, BODY_TEXS[i][0], BODY_TEXS[i][1]);
bodyParts[i]->addBox(BODY_SIZES[i][0] * -0.5f, 0, BODY_SIZES[i][2] * -0.5f, BODY_SIZES[i][0], BODY_SIZES[i][1], BODY_SIZES[i][2]);
bodyParts[i]->setPos(0.0f, 24.0f - (float)BODY_SIZES[i][1], placement);
zPlacement[i] = placement;
if (i < bodyParts.length - 1)
{
placement += (BODY_SIZES[i][2] + BODY_SIZES[i + 1][2]) * .5f;
}
}
bodyLayers = ModelPartArray(3);
bodyLayers[0] = new ModelPart(this, 20, 0);
bodyLayers[0]->addBox(-5, 0, BODY_SIZES[2][2] * -0.5f, 10, 8, BODY_SIZES[2][2]);
bodyLayers[0]->setPos(0, 24 - 8, zPlacement[2]);
bodyLayers[1] = new ModelPart(this, 20, 11);
bodyLayers[1]->addBox(-3, 0, BODY_SIZES[4][2] * -0.5f, 6, 4, BODY_SIZES[4][2]);
bodyLayers[1]->setPos(0, 24 - 4, zPlacement[4]);
bodyLayers[2] = new ModelPart(this, 20, 18);
bodyLayers[2]->addBox(-3, 0, BODY_SIZES[4][2] * -0.5f, 6, 5, BODY_SIZES[1][2]);
bodyLayers[2]->setPos(0, 24 - 5, zPlacement[1]);
// 4J added - compile now to avoid random performance hit first time cubes are rendered
for (unsigned int i = 0; i < bodyParts.length; i++)
{
bodyParts[i]->compile(1.0f/16.0f);
}
bodyLayers[0]->compile(1.0f/16.0f);
bodyLayers[1]->compile(1.0f/16.0f);
bodyLayers[2]->compile(1.0f/16.0f);
}
int SilverfishModel::modelVersion()
{
return 38;
}
void SilverfishModel::render(shared_ptr<Entity> entity, float time, float r, float bob, float yRot, float xRot, float scale, bool usecompiled)
{
setupAnim(time, r, bob, yRot, xRot, scale, entity);
for (unsigned int i = 0; i < bodyParts.length; i++)
{
bodyParts[i]->render(scale, usecompiled);
}
for (unsigned int i = 0; i < bodyLayers.length; i++)
{
bodyLayers[i]->render(scale, usecompiled);
}
}
void SilverfishModel::setupAnim(float time, float r, float bob, float yRot, float xRot, float scale, shared_ptr<Entity> entity, unsigned int uiBitmaskOverrideAnim)
{
for (unsigned int i = 0; i < bodyParts.length; i++)
{
bodyParts[i]->yRot = Mth::cos(bob * .9f + i * .15f * PI) * PI * .05f * (1 + abs((int)i - 2));
bodyParts[i]->x = Mth::sin(bob * .9f + i * .15f * PI) * PI * .2f * abs((int)i - 2);
}
bodyLayers[0]->yRot = bodyParts[2]->yRot;
bodyLayers[1]->yRot = bodyParts[4]->yRot;
bodyLayers[1]->x = bodyParts[4]->x;
bodyLayers[2]->yRot = bodyParts[1]->yRot;
bodyLayers[2]->x = bodyParts[1]->x;
}