* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a4399472.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
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Co-authored-by: Loki <lokirautio@gmail.com>
37 lines
1.1 KiB
C++
37 lines
1.1 KiB
C++
#pragma once
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#include "..\Minecraft.World\SmoothFloat.h"
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#include "..\Minecraft.World\net.minecraft.world.entity.player.h"
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class Input;
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class RemotePlayer : public Player
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{
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public:
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eINSTANCEOF GetType() { return eTYPE_REMOTEPLAYER; }
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private:
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bool hasStartedUsingItem;
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public:
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Input *input;
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RemotePlayer(Level *level, const wstring& name);
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protected:
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virtual void setDefaultHeadHeight();
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public:
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virtual bool hurt(DamageSource *source, float dmg);
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private:
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int lSteps;
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double lx, ly, lz, lyr, lxr;
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public:
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virtual void lerpTo(double x, double y, double z, float yRot, float xRot, int steps);
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float fallTime;
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virtual void tick();
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virtual float getShadowHeightOffs();
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virtual void aiStep();
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virtual void setEquippedSlot(int slot, shared_ptr<ItemInstance> item);// 4J Stu - Brought forward change from 1.3 to fix #64688 - Customer Encountered: TU7: Content: Art: Aura of enchanted item is not displayed for other players in online game
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virtual void animateRespawn();
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virtual float getHeadHeight();
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bool hasPermission(EGameCommand command) { return false; }
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virtual Pos getCommandSenderWorldPosition();
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}; |