43 lines
1018 B
C++
43 lines
1018 B
C++
#pragma once
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#include "..\Minecraft.World\ProgressListener.h"
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class ProgressRenderer : public ProgressListener
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{
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public:
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enum eProgressStringType
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{
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eProgressStringType_ID,
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eProgressStringType_String, // 4J-PB added for updating the bytes read on a save transfer
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};
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static CRITICAL_SECTION s_progress;
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int getCurrentPercent();
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int getCurrentTitle();
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int getCurrentStatus();
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wstring& getProgressString(void);
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ProgressRenderer::eProgressStringType getType();
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private:
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int lastPercent;
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private:
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int status;
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Minecraft *minecraft;
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int title;
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int64_t lastTime;
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bool noAbort;
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wstring m_wstrText;
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eProgressStringType m_eType;
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void setType(eProgressStringType eType);
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public:
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ProgressRenderer(Minecraft *minecraft);
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virtual void progressStart(int title);
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virtual void progressStartNoAbort(int string);
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void _progressStart(int title);
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virtual void progressStage(int status);
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virtual void progressStage(wstring &wstrText);
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virtual void progressStagePercentage(int i);
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}; |