23 lines
584 B
C++
23 lines
584 B
C++
#pragma once
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#include "Vertex.h"
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#include "Tesselator.h"
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#include "..\Minecraft.World\ArrayWithLength.h"
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class _Polygon
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{
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public:
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VertexArray vertices;
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int vertexCount;
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private:
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bool _flipNormal;
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public:
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void _init(VertexArray vertices); // 4J added for common init code
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_Polygon(VertexArray vertices);
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_Polygon(VertexArray vertices, int u0, int v0, int u1, int v1, float xTexSize, float yTexSize);
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_Polygon(VertexArray vertices, float u0, float v0, float u1, float v1);
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void mirror();
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void render(Tesselator *t, float scale);
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_Polygon *flipNormal();
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};
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