Files
Loki Rautio 087b7e7abf Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
2026-03-07 21:12:22 -06:00

255 lines
6.1 KiB
C++

#include "stdafx.h"
#include "Particle.h"
#include "Tesselator.h"
#include "..\Minecraft.World\Random.h"
#include "..\Minecraft.World\Mth.h"
#include "..\Minecraft.World\JavaMath.h"
#include "..\Minecraft.World\net.minecraft.world.h"
/*
protected int tex;
protected float gravity;
*/
double Particle::xOff = 0;
double Particle::yOff = 0;
double Particle::zOff = 0;
void Particle::_init(Level *level, double x, double y, double z)
{
// 4J - added these initialisers
alpha = 1.0f;
tex = NULL;
gravity = 0.0f;
setSize(0.2f, 0.2f);
heightOffset = bbHeight / 2.0f;
setPos(x, y, z);
xo = xOld = x;
yo = yOld = y;
zo = zOld = z;
rCol = gCol = bCol = 1.0f;
uo = random->nextFloat() * 3;
vo = random->nextFloat() * 3;
size = (random->nextFloat() * 0.5f + 0.5f) * 2;
lifetime = (int) (4 / (random->nextFloat() * 0.9f + 0.1f));
age = 0;
texX = 0;
texY = 0;
}
Particle::Particle(Level *level, double x, double y, double z) : Entity(level, false)
{
_init(level,x,y,z);
}
Particle::Particle(Level *level, double x, double y, double z, double xa, double ya, double za) : Entity(level, false)
{
_init(level,x,y,z);
xd = xa + (float) (Math::random() * 2 - 1) * 0.4f;
yd = ya + (float) (Math::random() * 2 - 1) * 0.4f;
zd = za + (float) (Math::random() * 2 - 1) * 0.4f;
float speed = (float) (Math::random() + Math::random() + 1) * 0.15f;
float dd = (float) (Mth::sqrt(xd * xd + yd * yd + zd * zd));
xd = xd / dd * speed * 0.4f;
yd = yd / dd * speed * 0.4f + 0.1f;
zd = zd / dd * speed * 0.4f;}
shared_ptr<Particle> Particle::setPower(float power)
{
xd *= power;
yd = (yd - 0.1f) * power + 0.1f;
zd *= power;
return dynamic_pointer_cast<Particle>( shared_from_this() );
}
shared_ptr<Particle> Particle::scale(float scale)
{
setSize(0.2f * scale, 0.2f * scale);
size *= scale;
return dynamic_pointer_cast<Particle>( shared_from_this() );
}
void Particle::setColor(float r, float g, float b)
{
this->rCol = r;
this->gCol = g;
this->bCol = b;
}
void Particle::setAlpha(float alpha)
{
// 4J - brought forward from Java 1.8
if (this->alpha == 1.0f && alpha < 1.0f)
{
Minecraft::GetInstance()->particleEngine->markTranslucent(dynamic_pointer_cast<Particle>(shared_from_this()));
}
else if (this->alpha < 1.0f && alpha == 1.0f)
{
Minecraft::GetInstance()->particleEngine->markOpaque(dynamic_pointer_cast<Particle>(shared_from_this()));
}
this->alpha = alpha;
}
float Particle::getRedCol()
{
return rCol;
}
float Particle::getGreenCol()
{
return gCol;
}
float Particle::getBlueCol()
{
return bCol;
}
float Particle::getAlpha()
{
return alpha;
}
bool Particle::makeStepSound()
{
return false;
}
void Particle::defineSynchedData()
{
}
void Particle::tick()
{
xo = x;
yo = y;
zo = z;
if (age++ >= lifetime) remove();
yd -= 0.04 * gravity;
move(xd, yd, zd);
xd *= 0.98f;
yd *= 0.98f;
zd *= 0.98f;
if (onGround)
{
xd *= 0.7f;
zd *= 0.7f;
}
}
void Particle::render(Tesselator *t, float a, float xa, float ya, float za, float xa2, float za2)
{
float u0 = texX / 16.0f;
float u1 = u0 + 0.999f / 16.0f;
float v0 = texY / 16.0f;
float v1 = v0 + 0.999f / 16.0f;
float r = 0.1f * size;
if (tex != NULL)
{
u0 = tex->getU0();
u1 = tex->getU1();
v0 = tex->getV0();
v1 = tex->getV1();
}
float x = (float) (xo + (this->x - xo) * a - xOff);
float y = (float) (yo + (this->y - yo) * a - yOff);
float z = (float) (zo + (this->z - zo) * a - zOff);
float br = 1.0f; // 4J - change brought forward from 1.8.2
if( !SharedConstants::TEXTURE_LIGHTING )
{
br = getBrightness(a);
}
#ifdef __PSVITA__
// AP - this will set up the 4 vertices in half the time.
t->tileParticleQuad((float)(x - xa * r - xa2 * r), (float)( y - ya * r), (float)( z - za * r - za2 * r), (float)( u1), (float)( v1),
(float)(x - xa * r + xa2 * r), (float)( y + ya * r), (float)( z - za * r + za2 * r), (float)( u1), (float)( v0),
(float)(x + xa * r + xa2 * r), (float)( y + ya * r), (float)( z + za * r + za2 * r), (float)( u0), (float)( v0),
(float)(x + xa * r - xa2 * r), (float)( y - ya * r), (float)( z + za * r - za2 * r), (float)( u0), (float)( v1),
rCol * br, gCol * br, bCol * br, alpha);
#else
t->color(rCol * br, gCol * br, bCol * br, alpha);
t->vertexUV((float)(x - xa * r - xa2 * r), (float)( y - ya * r), (float)( z - za * r - za2 * r), (float)( u1), (float)( v1));
t->vertexUV((float)(x - xa * r + xa2 * r), (float)( y + ya * r), (float)( z - za * r + za2 * r), (float)( u1), (float)( v0));
t->vertexUV((float)(x + xa * r + xa2 * r), (float)( y + ya * r), (float)( z + za * r + za2 * r), (float)( u0), (float)( v0));
t->vertexUV((float)(x + xa * r - xa2 * r), (float)( y - ya * r), (float)( z + za * r - za2 * r), (float)( u0), (float)( v1));
#endif
}
int Particle::getParticleTexture()
{
return ParticleEngine::MISC_TEXTURE;
}
void Particle::addAdditonalSaveData(CompoundTag *entityTag)
{
}
void Particle::readAdditionalSaveData(CompoundTag *tag)
{
}
void Particle::setTex(Textures *textures, Icon *icon)
{
if (getParticleTexture() == ParticleEngine::TERRAIN_TEXTURE)
{
tex = icon;
}
else if (getParticleTexture() == ParticleEngine::ITEM_TEXTURE)
{
tex = icon;
}
else
{
#ifndef _CONTENT_PACKAGE
printf("Invalid call to Particle.setTex, use coordinate methods\n");
__debugbreak();
#endif
//throw new RuntimeException("Invalid call to Particle.setTex, use coordinate methods");
}
}
void Particle::setMiscTex(int slotIndex)
{
if (getParticleTexture() != ParticleEngine::MISC_TEXTURE && getParticleTexture() != ParticleEngine::DRAGON_BREATH_TEXTURE)
{
#ifndef _CONTENT_PACKAGE
printf("Invalid call to Particle.setMixTex\n");
__debugbreak();
//throw new RuntimeException("Invalid call to Particle.setMiscTex");
#endif
}
texX = slotIndex % 16;
texY = slotIndex / 16;
}
void Particle::setNextMiscAnimTex()
{
texX++;
}
bool Particle::isAttackable()
{
return false;
}
//@Override
wstring Particle::toString()
{
return L"A particle"; //getClass()->getSimpleName() + ", Pos (" + x + "," + y + "," + z + "), RGBA (" + rCol + "," + gCol + "," + bCol + "," + alpha + "), Age " + age;
}