Files
Loki Rautio 087b7e7abf Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
2026-03-07 21:12:22 -06:00

17 lines
499 B
C++

#pragma once
#include "EntityTile_SPU.h"
class PistonMovingPiece_SPU : public EntityTile_SPU
{
public:
PistonMovingPiece_SPU(int id) : EntityTile_SPU(id) {}
virtual int getRenderShape() { return SHAPE_INVISIBLE; }
virtual bool isSolidRender(bool isServerLevel = false) { return false; }
virtual void updateShape(LevelSource *level, int x, int y, int z, int forceData = -1, TileEntity* forceEntity = NULL) // 4J added forceData, forceEntity param
{
// should never get here.
}
};