28 lines
813 B
C++
28 lines
813 B
C++
#pragma once
|
|
|
|
#include "..\Common\UI\UIController.h"
|
|
|
|
class ConsoleUIController : public UIController
|
|
{
|
|
public:
|
|
void init(S32 w, S32 h);
|
|
|
|
void render();
|
|
|
|
void shutdown();
|
|
void beginIggyCustomDraw4J(IggyCustomDrawCallbackRegion *region, CustomDrawData *customDrawRegion);
|
|
virtual CustomDrawData *setupCustomDraw(UIScene *scene, IggyCustomDrawCallbackRegion *region);
|
|
virtual CustomDrawData *calculateCustomDraw(IggyCustomDrawCallbackRegion *region);
|
|
virtual void endCustomDraw(IggyCustomDrawCallbackRegion *region);
|
|
|
|
protected:
|
|
virtual void setTileOrigin(S32 xPos, S32 yPos);
|
|
|
|
public:
|
|
GDrawTexture *getSubstitutionTexture(int textureId);
|
|
void destroySubstitutionTexture(void *destroyCallBackData, GDrawTexture *handle);
|
|
|
|
static void handleUnlockFullVersionCallback();
|
|
};
|
|
|
|
extern ConsoleUIController ui; |