Files
Loki Rautio 087b7e7abf Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
2026-03-07 21:12:22 -06:00

73 lines
1.2 KiB
C++

#include "stdafx.h"
TLSStoragePS3* TLSStoragePS3::m_pInstance = NULL;
BOOL TLSStoragePS3::m_activeList[sc_maxSlots];
__thread LPVOID TLSStoragePS3::m_values[sc_maxSlots];
TLSStoragePS3::TLSStoragePS3()
{
for(int i=0;i<sc_maxSlots; i++)
{
m_activeList[i] = false;
m_values[i] = NULL;
}
}
TLSStoragePS3* TLSStoragePS3::Instance()
{
if ( m_pInstance == 0 ) // Is this the first time?
{
m_pInstance = new TLSStoragePS3; // Create the singleton instance.
}
return m_pInstance;
}
int TLSStoragePS3::Alloc()
{
for(int i=0; i<sc_maxSlots; i++)
{
if(m_activeList[i] == false)
{
m_activeList[i] = true;
m_values[i] = NULL;
return i;
}
}
assert(0); // we've ran out of slots
return -1;
}
BOOL TLSStoragePS3::Free( DWORD _index )
{
if(m_activeList[_index] == false)
return false; // not been allocated
m_activeList[_index] = false;
m_values[_index] = NULL;
return true;
}
BOOL TLSStoragePS3::SetValue( DWORD _index, LPVOID _val )
{
if(m_activeList[_index] == false)
return false;
m_values[_index] = _val;
return true;
}
LPVOID TLSStoragePS3::GetValue( DWORD _index )
{
if(m_activeList[_index] == false)
return NULL;
return m_values[_index];
}