Files
MinecraftConsoles/Minecraft.Client/PS3/Network/SonyCommerce_PS3.cpp
Loki Rautio 087b7e7abf Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
2026-03-07 21:12:22 -06:00

1514 lines
41 KiB
C++

#include "stdafx.h"
#include "SonyCommerce_PS3.h"
#include "..\PS3Extras\ShutdownManager.h"
#include <sys/event.h>
bool SonyCommerce_PS3::m_bCommerceInitialised = false;
SceNpCommerce2SessionInfo SonyCommerce_PS3::m_sessionInfo;
SonyCommerce_PS3::State SonyCommerce_PS3::m_state = e_state_noSession;
int SonyCommerce_PS3::m_errorCode = 0;
LPVOID SonyCommerce_PS3::m_callbackParam = NULL;
void* SonyCommerce_PS3::m_receiveBuffer = NULL;
SonyCommerce_PS3::Event SonyCommerce_PS3::m_event;
std::queue<SonyCommerce_PS3::Message> SonyCommerce_PS3::m_messageQueue;
std::vector<SonyCommerce_PS3::ProductInfo>* SonyCommerce_PS3::m_pProductInfoList = NULL;
SonyCommerce_PS3::ProductInfoDetailed* SonyCommerce_PS3::m_pProductInfoDetailed = NULL;
SonyCommerce_PS3::ProductInfo* SonyCommerce_PS3::m_pProductInfo = NULL;
SonyCommerce_PS3::CategoryInfo* SonyCommerce_PS3::m_pCategoryInfo = NULL;
const char* SonyCommerce_PS3::m_pProductID = NULL;
char* SonyCommerce_PS3::m_pCategoryID = NULL;
SonyCommerce_PS3::CheckoutInputParams SonyCommerce_PS3::m_checkoutInputParams;
SonyCommerce_PS3::DownloadListInputParams SonyCommerce_PS3::m_downloadInputParams;
SonyCommerce_PS3::CallbackFunc SonyCommerce_PS3::m_callbackFunc = NULL;
sys_memory_container_t SonyCommerce_PS3::m_memContainer = SYS_MEMORY_CONTAINER_ID_INVALID;
bool SonyCommerce_PS3::m_bUpgradingTrial = false;
SonyCommerce_PS3::CallbackFunc SonyCommerce_PS3::m_trialUpgradeCallbackFunc;
LPVOID SonyCommerce_PS3::m_trialUpgradeCallbackParam;
CRITICAL_SECTION SonyCommerce_PS3::m_queueLock;
uint32_t SonyCommerce_PS3::m_contextId=0; ///< The npcommerce2 context ID
bool SonyCommerce_PS3::m_contextCreated=false; ///< npcommerce2 context ID created?
SonyCommerce_PS3::Phase SonyCommerce_PS3::m_currentPhase = e_phase_stopped; ///< Current commerce2 util
char SonyCommerce_PS3::m_commercebuffer[SCE_NP_COMMERCE2_RECV_BUF_SIZE];
C4JThread* SonyCommerce_PS3::m_tickThread = NULL;
bool SonyCommerce_PS3::m_bLicenseChecked=false; // Check the trial/full license for the game
SonyCommerce_PS3::ProductInfoDetailed s_trialUpgradeProductInfoDetailed;
void SonyCommerce_PS3::Delete()
{
m_pProductInfoList=NULL;
m_pProductInfoDetailed=NULL;
m_pProductInfo=NULL;
m_pCategoryInfo = NULL;
m_pProductID = NULL;
m_pCategoryID = NULL;
}
void SonyCommerce_PS3::Init()
{
int ret;
assert(m_state == e_state_noSession);
if(!m_bCommerceInitialised)
{
ret = sceNpCommerce2Init();
if (ret < 0)
{
app.DebugPrintf(4,"sceNpCommerce2Init failed (0x%x)\n", ret);
return;
}
else
{
m_bCommerceInitialised = true;
}
m_pCategoryID=(char *)malloc(sizeof(char) * 100);
InitializeCriticalSection(&m_queueLock);
}
return ;
}
void SonyCommerce_PS3::CheckForTrialUpgradeKey_Callback(LPVOID param, bool bFullVersion)
{
ProfileManager.SetFullVersion(bFullVersion);
if(ProfileManager.IsFullVersion())
{
StorageManager.SetSaveDisabled(false);
ConsoleUIController::handleUnlockFullVersionCallback();
// licence has been checked, so we're ok to install the trophies now
ProfileManager.InitialiseTrophies( SQRNetworkManager_PS3::GetSceNpCommsId(),
SQRNetworkManager_PS3::GetSceNpCommsSig());
}
m_bLicenseChecked=true;
}
bool SonyCommerce_PS3::LicenseChecked()
{
return m_bLicenseChecked;
}
void SonyCommerce_PS3::CheckForTrialUpgradeKey()
{
// 4J-PB - If we are the blu ray disc then we are the full version
if(StorageManager.GetBootTypeDisc())
{
CheckForTrialUpgradeKey_Callback(NULL,true);
}
else
{
StorageManager.CheckForTrialUpgradeKey(CheckForTrialUpgradeKey_Callback, NULL);
}
}
int SonyCommerce_PS3::Shutdown()
{
int ret=0;
if (m_contextCreated)
{
ret = sceNpCommerce2DestroyCtx(m_contextId);
if (ret != 0)
{
return ret;
}
m_contextId = 0;
m_contextCreated = false;
}
ret = sceNpCommerce2Term();
m_bCommerceInitialised = false;
if (ret != 0)
{
return ret;
}
delete m_pCategoryID;
DeleteCriticalSection(&m_queueLock);
return ret;
}
int SonyCommerce_PS3::TickLoop(void* lpParam)
{
ShutdownManager::HasStarted(ShutdownManager::eCommerceThread);
while( (m_currentPhase != e_phase_stopped) && ShutdownManager::ShouldRun(ShutdownManager::eCommerceThread) )
{
processEvent();
processMessage();
Sleep(16); // sleep for a frame
}
ShutdownManager::HasFinished(ShutdownManager::eCommerceThread);
return 0;
}
int SonyCommerce_PS3::getProductList(std::vector<ProductInfo>* productList, char *categoryId)
{
int ret = 0;
uint32_t requestId;
size_t bufSize = sizeof(m_commercebuffer);
size_t fillSize = 0;
SceNpCommerce2GetCategoryContentsResult result;
SceNpCommerce2CategoryInfo categoryInfo;
SceNpCommerce2ContentInfo contentInfo;
SceNpCommerce2GameProductInfo productInfo;
SceNpCommerce2GameSkuInfo skuInfo;
ProductInfo tempInfo;
std::vector<ProductInfo> tempProductVec;
if (!m_contextCreated)
{
ret = createContext();
if (ret < 0)
{
setError(ret);
return ret;
}
}
// Create request ID
ret = sceNpCommerce2GetCategoryContentsCreateReq(m_contextId, &requestId);
if (ret < 0)
{
setError(ret);
return ret;
}
// Obtain category content data
ret = sceNpCommerce2GetCategoryContentsStart(requestId, categoryId, 0, SCE_NP_COMMERCE2_GETCAT_MAX_COUNT);
if (ret < 0)
{
sceNpCommerce2DestroyReq(requestId);
setError(ret);
return ret;
}
ret = sceNpCommerce2GetCategoryContentsGetResult(requestId, m_commercebuffer, bufSize, &fillSize);
if (ret < 0)
{
sceNpCommerce2DestroyReq(requestId);
setError(ret);
return ret;
}
ret = sceNpCommerce2DestroyReq(requestId);
if (ret < 0)
{
setError(ret);
return ret;
}
// We have the initial category content data,
// now to take out the category content information.
ret = sceNpCommerce2InitGetCategoryContentsResult(&result, m_commercebuffer, fillSize);
if (ret < 0)
{
setError(ret);
return ret;
}
// Get the category information
ret = sceNpCommerce2GetCategoryInfo(&result, &categoryInfo);
if (ret < 0)
{
sceNpCommerce2DestroyGetCategoryContentsResult(&result);
setError(ret);
return ret;
}
if(categoryInfo.countOfProduct==0)
{
// There is no DLC
return 0;
}
// Reserve some space
tempProductVec.reserve(categoryInfo.countOfProduct);
// For each product, obtain information
for (int i = 0; i < result.rangeOfContents.count; i++)
{
ret = sceNpCommerce2GetContentInfo(&result, i, &contentInfo);
if (ret < 0)
{
sceNpCommerce2DestroyGetCategoryContentsResult(&result);
setError(ret);
return ret;
}
// Only process if it is a product
if (contentInfo.contentType == SCE_NP_COMMERCE2_CONTENT_TYPE_PRODUCT)
{
// reset tempInfo
memset(&tempInfo, 0x0, sizeof(tempInfo));
// Get product info
ret = sceNpCommerce2GetGameProductInfoFromContentInfo(&contentInfo, &productInfo);
if (ret < 0)
{
sceNpCommerce2DestroyGetCategoryContentsResult(&result);
setError(ret);
return ret;
}
// populate our temp struct
strncpy(tempInfo.productId, productInfo.productId, SCE_NP_COMMERCE2_PRODUCT_ID_LEN);
strncpy(tempInfo.productName, productInfo.productName, SCE_NP_COMMERCE2_PRODUCT_NAME_LEN);
strncpy(tempInfo.shortDescription, productInfo.productShortDescription, SCE_NP_COMMERCE2_PRODUCT_SHORT_DESCRIPTION_LEN);
if(tempInfo.longDescription[0]!=0)
{
strncpy(tempInfo.longDescription, productInfo.productLongDescription, SCE_NP_COMMERCE2_PRODUCT_LONG_DESCRIPTION_LEN);
}
else
{
#ifdef _DEBUG
strcpy(tempInfo.longDescription,"Missing long description");
#endif
}
strncpy(tempInfo.spName, productInfo.spName, SCE_NP_COMMERCE2_SP_NAME_LEN);
strncpy(tempInfo.imageUrl, productInfo.imageUrl, SCE_NP_COMMERCE2_URL_LEN);
tempInfo.releaseDate = productInfo.releaseDate;
if (productInfo.countOfSku == 1)
{
// Get SKU info
ret = sceNpCommerce2GetGameSkuInfoFromGameProductInfo(&productInfo, 0, &skuInfo);
if (ret < 0)
{
sceNpCommerce2DestroyGetCategoryContentsResult(&result);
setError(ret);
return ret;
}
tempInfo.purchasabilityFlag = skuInfo.purchasabilityFlag;
// Take out the price. Nicely formatted
// but also keep the price as a value in case it's 0 - we need to show "free" for that
tempInfo.ui32Price= skuInfo.price;
ret = sceNpCommerce2GetPrice(m_contextId, tempInfo.price, sizeof(tempInfo.price), skuInfo.price);
if (ret < 0)
{
sceNpCommerce2DestroyGetCategoryContentsResult(&result);
setError(ret);
return ret;
}
}
tempProductVec.push_back(tempInfo);
}
}
// Set our result
*productList = tempProductVec;
// Destroy the category contents result
ret = sceNpCommerce2DestroyGetCategoryContentsResult(&result);
if (ret < 0)
{
return ret;
}
return ret;
}
int SonyCommerce_PS3::getCategoryInfo(CategoryInfo *pInfo, char *categoryId)
{
int ret = 0;
uint32_t requestId;
size_t bufSize = sizeof(m_commercebuffer);
size_t fillSize = 0;
SceNpCommerce2GetCategoryContentsResult result;
SceNpCommerce2CategoryInfo categoryInfo;
SceNpCommerce2ContentInfo contentInfo;
//CategoryInfo tempCatInfo;
CategoryInfoSub tempSubCatInfo;
if (!m_contextCreated)
{
ret = createContext();
if (ret < 0)
{
m_errorCode = ret;
return ret;
}
}
// Create request ID
ret = sceNpCommerce2GetCategoryContentsCreateReq(m_contextId, &requestId);
if (ret < 0)
{
m_errorCode = ret;
return ret;
}
// Obtain category content data
if (categoryId)
{
ret = sceNpCommerce2GetCategoryContentsStart(requestId, categoryId, 0, SCE_NP_COMMERCE2_GETCAT_MAX_COUNT);
}
else
{
ret = sceNpCommerce2GetCategoryContentsStart(requestId,categoryId,
0, SCE_NP_COMMERCE2_GETCAT_MAX_COUNT);
}
if (ret < 0)
{
sceNpCommerce2DestroyReq(requestId);
m_errorCode = ret;
return ret;
}
ret = sceNpCommerce2GetCategoryContentsGetResult(requestId, m_commercebuffer, bufSize, &fillSize);
if (ret < 0)
{
if(ret==SCE_NP_COMMERCE2_ERROR_SERVER_MAINTENANCE)
{
app.DebugPrintf(4,"\n--- SCE_NP_COMMERCE2_ERROR_SERVER_MAINTENANCE ---\n\n");
}
sceNpCommerce2DestroyReq(requestId);
m_errorCode = ret;
return ret;
}
ret = sceNpCommerce2DestroyReq(requestId);
if (ret < 0)
{
m_errorCode = ret;
return ret;
}
// We have the initial category content data,
// now to take out the category content information.
ret = sceNpCommerce2InitGetCategoryContentsResult(&result, m_commercebuffer, fillSize);
if (ret < 0) {
m_errorCode = ret;
return ret;
}
// Get the category information
ret = sceNpCommerce2GetCategoryInfo(&result, &categoryInfo);
if (ret < 0) {
sceNpCommerce2DestroyGetCategoryContentsResult(&result);
m_errorCode = ret;
return ret;
}
strcpy(pInfo->current.categoryId, categoryInfo.categoryId);
strcpy(pInfo->current.categoryName, categoryInfo.categoryName);
strcpy(pInfo->current.categoryDescription, categoryInfo.categoryDescription);
strcpy(pInfo->current.imageUrl, categoryInfo.imageUrl);
pInfo->countOfProducts = categoryInfo.countOfProduct;
pInfo->countOfSubCategories = categoryInfo.countOfSubCategory;
if (categoryInfo.countOfSubCategory > 0)
{
// For each sub category, obtain information
for (int i = 0; i < result.rangeOfContents.count; i++)
{
ret = sceNpCommerce2GetContentInfo(&result, i, &contentInfo);
if (ret < 0)
{
sceNpCommerce2DestroyGetCategoryContentsResult(&result);
m_errorCode = ret;
return ret;
}
// Only process if it is a category
if (contentInfo.contentType == SCE_NP_COMMERCE2_CONTENT_TYPE_CATEGORY)
{
ret = sceNpCommerce2GetCategoryInfoFromContentInfo(&contentInfo, &categoryInfo);
if (ret < 0)
{
sceNpCommerce2DestroyGetCategoryContentsResult(&result);
m_errorCode = ret;
return ret;
}
strcpy(tempSubCatInfo.categoryId, categoryInfo.categoryId);
strcpy(tempSubCatInfo.categoryName, categoryInfo.categoryName);
strcpy(tempSubCatInfo.categoryDescription, categoryInfo.categoryDescription);
strcpy(tempSubCatInfo.imageUrl, categoryInfo.imageUrl);
// Add to the list
pInfo->subCategories.push_back(tempSubCatInfo);
}
}
}
// Set our result
//*info = tempCatInfo;
// Destroy the category contents result
ret = sceNpCommerce2DestroyGetCategoryContentsResult(&result);
if (ret < 0) {
return ret;
}
return ret;
}
int SonyCommerce_PS3::getDetailedProductInfo(ProductInfoDetailed *pInfo, const char *productId, char *categoryId)
{
int ret = 0;
uint32_t requestId;
size_t bufSize = sizeof(m_commercebuffer);
size_t fillSize = 0;
std::list<SceNpCommerce2ContentRatingDescriptor> ratingDescList;
SceNpCommerce2GetProductInfoResult result;
SceNpCommerce2ContentRatingInfo ratingInfo;
SceNpCommerce2GameProductInfo productInfo;
SceNpCommerce2GameSkuInfo skuInfo;
//ProductInfoDetailed tempInfo;
if (!m_contextCreated) {
ret = createContext();
if (ret < 0) {
m_errorCode = ret;
return ret;
}
}
// Obtain product data
ret = sceNpCommerce2GetProductInfoCreateReq(m_contextId, &requestId);
if (ret < 0) {
m_errorCode = ret;
return ret;
}
if (categoryId && categoryId[0] != 0) {
ret = sceNpCommerce2GetProductInfoStart(requestId, categoryId, productId);
} else {
ret = sceNpCommerce2GetProductInfoStart(requestId, NULL, productId);
}
if (ret < 0) {
sceNpCommerce2DestroyReq(requestId);
m_errorCode = ret;
return ret;
}
ret = sceNpCommerce2GetProductInfoGetResult(requestId, m_commercebuffer, bufSize, &fillSize);
if (ret < 0) {
sceNpCommerce2DestroyReq(requestId);
m_errorCode = ret;
return ret;
}
ret = sceNpCommerce2DestroyReq(requestId);
if (ret < 0)
{
m_errorCode = ret;
return ret;
}
// Take Out Game Product Information
ret = sceNpCommerce2InitGetProductInfoResult(&result, m_commercebuffer, fillSize);
if (ret < 0)
{
m_errorCode = ret;
return ret;
}
ret = sceNpCommerce2GetGameProductInfo(&result, &productInfo);
if (ret < 0)
{
sceNpCommerce2DestroyGetProductInfoResult(&result);
m_errorCode = ret;
return ret;
}
// Get rating info
ret = sceNpCommerce2GetContentRatingInfoFromGameProductInfo(&productInfo, &ratingInfo);
if (ret < 0)
{
sceNpCommerce2DestroyGetProductInfoResult(&result);
m_errorCode = ret;
return ret;
}
for (int index = 0; index < ratingInfo.countOfContentRatingDescriptor; index++)
{
SceNpCommerce2ContentRatingDescriptor desc;
sceNpCommerce2GetContentRatingDescriptor(&ratingInfo, index, &desc);
ratingDescList.push_back(desc);
}
// populate our temp struct
pInfo->ratingDescriptors = ratingDescList;
strncpy(pInfo->productId, productInfo.productId, SCE_NP_COMMERCE2_PRODUCT_ID_LEN);
strncpy(pInfo->productName, productInfo.productName, SCE_NP_COMMERCE2_PRODUCT_NAME_LEN);
strncpy(pInfo->shortDescription, productInfo.productShortDescription, SCE_NP_COMMERCE2_PRODUCT_SHORT_DESCRIPTION_LEN);
strncpy(pInfo->longDescription, productInfo.productLongDescription, SCE_NP_COMMERCE2_PRODUCT_LONG_DESCRIPTION_LEN);
strncpy(pInfo->legalDescription, productInfo.legalDescription, SCE_NP_COMMERCE2_PRODUCT_LEGAL_DESCRIPTION_LEN);
strncpy(pInfo->spName, productInfo.spName, SCE_NP_COMMERCE2_SP_NAME_LEN);
strncpy(pInfo->imageUrl, productInfo.imageUrl, SCE_NP_COMMERCE2_URL_LEN);
pInfo->releaseDate = productInfo.releaseDate;
strncpy(pInfo->ratingSystemId, ratingInfo.ratingSystemId, SCE_NP_COMMERCE2_RATING_SYSTEM_ID_LEN);
strncpy(pInfo->ratingImageUrl, ratingInfo.imageUrl, SCE_NP_COMMERCE2_URL_LEN);
// Get SKU info
if (productInfo.countOfSku == 1)
{
ret = sceNpCommerce2GetGameSkuInfoFromGameProductInfo(&productInfo, 0, &skuInfo);
if (ret < 0)
{
sceNpCommerce2DestroyGetProductInfoResult(&result);
m_errorCode = ret;
return ret;
}
strncpy(pInfo->skuId, skuInfo.skuId, SCE_NP_COMMERCE2_SKU_ID_LEN);
pInfo->purchasabilityFlag = skuInfo.purchasabilityFlag;
// Take out the price. Nicely formatted
// but also keep the price as a value in case it's 0 - we need to show "free" for that
pInfo->ui32Price= skuInfo.price;
ret = sceNpCommerce2GetPrice(m_contextId, pInfo->price, sizeof(pInfo->price), skuInfo.price);
if (ret < 0)
{
sceNpCommerce2DestroyGetProductInfoResult(&result);
m_errorCode = ret;
return ret;
}
}
// Set our result
//*info = tempInfo;
ret = sceNpCommerce2DestroyGetProductInfoResult(&result);
if (ret < 0)
{
return ret;
}
return ret;
}
int SonyCommerce_PS3::addDetailedProductInfo(ProductInfo *info, const char *productId, char *categoryId)
{
int ret = 0;
uint32_t requestId;
size_t bufSize = sizeof(m_commercebuffer);
size_t fillSize = 0;
std::list<SceNpCommerce2ContentRatingDescriptor> ratingDescList;
SceNpCommerce2GetProductInfoResult result;
SceNpCommerce2ContentRatingInfo ratingInfo;
SceNpCommerce2GameProductInfo productInfo;
SceNpCommerce2GameSkuInfo skuInfo;
//ProductInfoDetailed tempInfo;
if (!m_contextCreated)
{
ret = createContext();
if (ret < 0)
{
m_errorCode = ret;
return ret;
}
}
// Obtain product data
ret = sceNpCommerce2GetProductInfoCreateReq(m_contextId, &requestId);
if (ret < 0)
{
m_errorCode = ret;
return ret;
}
if (categoryId && categoryId[0] != 0)
{
ret = sceNpCommerce2GetProductInfoStart(requestId, categoryId, productId);
}
else
{
ret = sceNpCommerce2GetProductInfoStart(requestId, categoryId, productId);
}
if (ret < 0) {
sceNpCommerce2DestroyReq(requestId);
m_errorCode = ret;
return ret;
}
ret = sceNpCommerce2GetProductInfoGetResult(requestId, m_commercebuffer, bufSize, &fillSize);
if (ret < 0)
{
sceNpCommerce2DestroyReq(requestId);
m_errorCode = ret;
return ret;
}
ret = sceNpCommerce2DestroyReq(requestId);
if (ret < 0)
{
m_errorCode = ret;
return ret;
}
// Take Out Game Product Information
ret = sceNpCommerce2InitGetProductInfoResult(&result, m_commercebuffer, fillSize);
if (ret < 0)
{
m_errorCode = ret;
return ret;
}
ret = sceNpCommerce2GetGameProductInfo(&result, &productInfo);
if (ret < 0)
{
sceNpCommerce2DestroyGetProductInfoResult(&result);
m_errorCode = ret;
return ret;
}
// Get rating info
ret = sceNpCommerce2GetContentRatingInfoFromGameProductInfo(&productInfo, &ratingInfo);
if (ret < 0)
{
sceNpCommerce2DestroyGetProductInfoResult(&result);
m_errorCode = ret;
return ret;
}
for (int index = 0; index < ratingInfo.countOfContentRatingDescriptor; index++)
{
SceNpCommerce2ContentRatingDescriptor desc;
sceNpCommerce2GetContentRatingDescriptor(&ratingInfo, index, &desc);
ratingDescList.push_back(desc);
}
// populate our temp struct
// tempInfo.ratingDescriptors = ratingDescList;
// strncpy(tempInfo.productId, productInfo.productId, SCE_NP_COMMERCE2_PRODUCT_ID_LEN);
// strncpy(tempInfo.productName, productInfo.productName, SCE_NP_COMMERCE2_PRODUCT_NAME_LEN);
// strncpy(tempInfo.shortDescription, productInfo.productShortDescription, SCE_NP_COMMERCE2_PRODUCT_SHORT_DESCRIPTION_LEN);
strncpy(info->longDescription, productInfo.productLongDescription, SCE_NP_COMMERCE2_PRODUCT_LONG_DESCRIPTION_LEN);
// strncpy(tempInfo.legalDescription, productInfo.legalDescription, SCE_NP_COMMERCE2_PRODUCT_LEGAL_DESCRIPTION_LEN);
// strncpy(tempInfo.spName, productInfo.spName, SCE_NP_COMMERCE2_SP_NAME_LEN);
// strncpy(tempInfo.imageUrl, productInfo.imageUrl, SCE_NP_COMMERCE2_URL_LEN);
// tempInfo.releaseDate = productInfo.releaseDate;
// strncpy(tempInfo.ratingSystemId, ratingInfo.ratingSystemId, SCE_NP_COMMERCE2_RATING_SYSTEM_ID_LEN);
// strncpy(tempInfo.ratingImageUrl, ratingInfo.imageUrl, SCE_NP_COMMERCE2_URL_LEN);
// Get SKU info
if (productInfo.countOfSku == 1)
{
ret = sceNpCommerce2GetGameSkuInfoFromGameProductInfo(&productInfo, 0, &skuInfo);
if (ret < 0)
{
sceNpCommerce2DestroyGetProductInfoResult(&result);
m_errorCode = ret;
return ret;
}
strncpy(info->skuId, skuInfo.skuId, SCE_NP_COMMERCE2_SKU_ID_LEN);
info->purchasabilityFlag = skuInfo.purchasabilityFlag;
info->annotation = skuInfo.annotation;
// Take out the price. Nicely formatted
// but also keep the price as a value in case it's 0 - we need to show "free" for that
info->ui32Price= skuInfo.price;
ret = sceNpCommerce2GetPrice(m_contextId, info->price, sizeof(info->price), skuInfo.price);
if (ret < 0)
{
sceNpCommerce2DestroyGetProductInfoResult(&result);
m_errorCode = ret;
return ret;
}
}
else
{
// 4J-PB - more than one sku id! We have to be able to use the sku id returned for a product, so there is not supposed to be more than 1
app.DebugPrintf("MORE THAN 1 SKU ID FOR %s\n",info->productName);
}
// Set our result
//*info = tempInfo;
ret = sceNpCommerce2DestroyGetProductInfoResult(&result);
if (ret < 0)
{
return ret;
}
return ret;
}
int SonyCommerce_PS3::checkout(CheckoutInputParams &params)
{
int ret = 0;
const char *skuIdsTemp[SCE_NP_COMMERCE2_SKU_CHECKOUT_MAX];
std::list<const char *>::iterator iter = params.skuIds.begin();
std::list<const char *>::iterator iterEnd = params.skuIds.end();
if (!m_contextCreated) {
ret = createContext();
if (ret < 0) {
return ret;
}
}
for (int i = 0; i < params.skuIds.size(); i++) {
skuIdsTemp[i] = (const char *)(*iter);
iter++;
}
ret = sceNpCommerce2DoCheckoutStartAsync(m_contextId, skuIdsTemp, params.skuIds.size(), *params.memContainer);
if (ret < 0) {
return ret;
}
return CELL_OK;
}
int SonyCommerce_PS3::downloadList(DownloadListInputParams &params)
{
int ret = 0;
const char *skuIdsTemp[SCE_NP_COMMERCE2_SKU_CHECKOUT_MAX];
std::list<const char *>::iterator iter = params.skuIds.begin();
std::list<const char *>::iterator iterEnd = params.skuIds.end();
if (!m_contextCreated) {
ret = createContext();
if (ret < 0) {
return ret;
}
}
for (int i = 0; i < params.skuIds.size(); i++) {
skuIdsTemp[i] = (const char *)(*iter);
iter++;
}
ret = sceNpCommerce2DoDlListStartAsync(m_contextId, app.GetCommerceCategory(), skuIdsTemp, params.skuIds.size(), *params.memContainer);
if (ret < 0) {
return ret;
}
return CELL_OK;
}
void SonyCommerce_PS3::UpgradeTrialCallback2(LPVOID lpParam,int err)
{
SonyCommerce* pCommerce = (SonyCommerce*)lpParam;
app.DebugPrintf(4,"SonyCommerce_UpgradeTrialCallback2 : err : 0x%08x\n", err);
pCommerce->CheckForTrialUpgradeKey();
if(err != CELL_OK)
{
UINT uiIDA[1];
uiIDA[0]=IDS_CONFIRM_OK;
C4JStorage::EMessageResult result = ui.RequestMessageBox( IDS_PRO_UNLOCKGAME_TITLE, IDS_NO_DLCOFFERS, uiIDA,1,ProfileManager.GetPrimaryPad());
}
m_trialUpgradeCallbackFunc(m_trialUpgradeCallbackParam, m_errorCode);
}
void SonyCommerce_PS3::UpgradeTrialCallback1(LPVOID lpParam,int err)
{
SonyCommerce* pCommerce = (SonyCommerce*)lpParam;
app.DebugPrintf(4,"SonyCommerce_UpgradeTrialCallback1 : err : 0x%08x\n", err);
if(err == CELL_OK)
{
const char* skuID = s_trialUpgradeProductInfoDetailed.skuId;
if(s_trialUpgradeProductInfoDetailed.purchasabilityFlag == SCE_NP_COMMERCE2_SKU_PURCHASABILITY_FLAG_OFF)
{
app.DebugPrintf(4,"UpgradeTrialCallback1 - DownloadAlreadyPurchased\n");
pCommerce->DownloadAlreadyPurchased(UpgradeTrialCallback2, pCommerce, skuID);
}
else
{
app.DebugPrintf(4,"UpgradeTrialCallback1 - Checkout\n");
pCommerce->Checkout(UpgradeTrialCallback2, pCommerce, skuID);
}
}
else
{
UINT uiIDA[1];
uiIDA[0]=IDS_CONFIRM_OK;
C4JStorage::EMessageResult result = ui.RequestMessageBox( IDS_PRO_UNLOCKGAME_TITLE, IDS_NO_DLCOFFERS, uiIDA,1,ProfileManager.GetPrimaryPad());
m_trialUpgradeCallbackFunc(m_trialUpgradeCallbackParam, m_errorCode);
}
}
// global func, so we can call from the profile lib
void SonyCommerce_UpgradeTrial()
{
// we're now calling the app function here, which manages pending requests
app.UpgradeTrial();
}
void SonyCommerce_PS3::UpgradeTrial(CallbackFunc cb, LPVOID lpParam)
{
m_trialUpgradeCallbackFunc = cb;
m_trialUpgradeCallbackParam = lpParam;
// static char szTrialUpgradeSkuID[64];
// sprintf(szTrialUpgradeSkuID, "%s-TRIALUPGRADE0001", app.GetCommerceCategory());//, szSKUSuffix);
GetDetailedProductInfo(UpgradeTrialCallback1, this, &s_trialUpgradeProductInfoDetailed, app.GetUpgradeKey(), app.GetCommerceCategory());
}
int SonyCommerce_PS3::createContext()
{
SceNpId npId;
int ret = sceNpManagerGetNpId(&npId);
if(ret < 0)
{
app.DebugPrintf(4,"createContext sceNpManagerGetNpId problem\n");
return ret;
}
if (m_contextCreated) {
ret = sceNpCommerce2DestroyCtx(m_contextId);
if (ret < 0)
{
app.DebugPrintf(4,"createContext sceNpCommerce2DestroyCtx problem\n");
return ret;
}
}
// Create commerce2 context
ret = sceNpCommerce2CreateCtx(SCE_NP_COMMERCE2_VERSION, &npId, commerce2Handler, NULL, &m_contextId);
if (ret < 0)
{
app.DebugPrintf(4,"createContext sceNpCommerce2CreateCtx problem\n");
return ret;
}
m_contextCreated = true;
return CELL_OK;
}
int SonyCommerce_PS3::createSession()
{
int ret = createContext();
if (ret < 0) {
return ret;
}
m_currentPhase = e_phase_creatingSessionPhase;
ret = sceNpCommerce2CreateSessionStart(m_contextId);
if (ret < 0) {
return ret;
}
return ret;
}
void SonyCommerce_PS3::commerce2Handler(uint32_t contextId, uint32_t subjectId, int event, int errorCode, void *arg)
{
// Event reply;
// reply.service = Toolkit::NP::commerce;
//
EnterCriticalSection(&m_queueLock);
switch (event) {
case SCE_NP_COMMERCE2_EVENT_REQUEST_ERROR:
{
m_messageQueue.push(e_message_commerceEnd);
m_errorCode = errorCode;
break;
}
case SCE_NP_COMMERCE2_EVENT_CREATE_SESSION_DONE:
{
m_messageQueue.push(e_message_commerceEnd);
m_event = e_event_commerceSessionCreated;
break;
}
case SCE_NP_COMMERCE2_EVENT_CREATE_SESSION_ABORT:
{
m_messageQueue.push(e_message_commerceEnd);
m_event = e_event_commerceSessionAborted;
break;
}
case SCE_NP_COMMERCE2_EVENT_DO_CHECKOUT_STARTED:
{
m_currentPhase = e_phase_checkoutPhase;
m_event = e_event_commerceCheckoutStarted;
break;
}
case SCE_NP_COMMERCE2_EVENT_DO_CHECKOUT_SUCCESS:
{
m_messageQueue.push(e_message_commerceEnd);
m_event = e_event_commerceCheckoutSuccess;
break;
}
case SCE_NP_COMMERCE2_EVENT_DO_CHECKOUT_BACK:
{
m_messageQueue.push(e_message_commerceEnd);
m_event = e_event_commerceCheckoutAborted;
break;
}
case SCE_NP_COMMERCE2_EVENT_DO_CHECKOUT_FINISHED:
{
m_event = e_event_commerceCheckoutFinished;
break;
}
case SCE_NP_COMMERCE2_EVENT_DO_DL_LIST_STARTED:
{
m_currentPhase = e_phase_downloadListPhase;
m_event = e_event_commerceDownloadListStarted;
break;
}
case SCE_NP_COMMERCE2_EVENT_DO_DL_LIST_SUCCESS:
{
m_messageQueue.push(e_message_commerceEnd);
m_event = e_event_commerceDownloadListSuccess;
break;
}
case SCE_NP_COMMERCE2_EVENT_DO_DL_LIST_FINISHED:
{
m_event = e_event_commerceDownloadListFinished;
break;
}
case SCE_NP_COMMERCE2_EVENT_DO_PROD_BROWSE_STARTED:
m_currentPhase = e_phase_productBrowsePhase;
m_event = e_event_commerceProductBrowseStarted;
break;
case SCE_NP_COMMERCE2_EVENT_DO_PROD_BROWSE_SUCCESS:
{
m_messageQueue.push(e_message_commerceEnd);
m_event = e_event_commerceProductBrowseSuccess;
break;
}
case SCE_NP_COMMERCE2_EVENT_DO_PROD_BROWSE_BACK:
{
m_messageQueue.push(e_message_commerceEnd);
m_event = e_event_commerceProductBrowseAborted;
break;
}
case SCE_NP_COMMERCE2_EVENT_DO_PROD_BROWSE_FINISHED:
{
m_event = e_event_commerceProductBrowseFinished;
break;
}
case SCE_NP_COMMERCE2_EVENT_DO_PROD_BROWSE_OPENED:
break;
case SCE_NP_COMMERCE2_EVENT_DO_PRODUCT_CODE_STARTED:
{
m_currentPhase = e_phase_voucherRedeemPhase;
m_event = e_event_commerceVoucherInputStarted;
break;
}
case SCE_NP_COMMERCE2_EVENT_DO_PRODUCT_CODE_SUCCESS:
{
m_messageQueue.push(e_message_commerceEnd);
m_event = e_event_commerceVoucherInputSuccess;
break;
}
case SCE_NP_COMMERCE2_EVENT_DO_PRODUCT_CODE_BACK:
{
m_messageQueue.push(e_message_commerceEnd);
m_event = e_event_commerceVoucherInputAborted;
break;
}
case SCE_NP_COMMERCE2_EVENT_DO_PRODUCT_CODE_FINISHED:
{
m_event = e_event_commerceVoucherInputFinished;
break;
}
default:
break;
};
LeaveCriticalSection(&m_queueLock);
}
void SonyCommerce_PS3::processMessage()
{
EnterCriticalSection(&m_queueLock);
int ret;
if(m_messageQueue.empty())
{
LeaveCriticalSection(&m_queueLock);
return;
}
Message msg = m_messageQueue.front();
m_messageQueue.pop();
switch (msg)
{
case e_message_commerceCreateSession:
ret = createSession();
if (ret < 0)
{
m_event = e_event_commerceError;
m_errorCode = ret;
}
break;
case e_message_commerceGetCategoryInfo:
{
ret = getCategoryInfo(m_pCategoryInfo, m_pCategoryID);
if (ret < 0)
{
m_event = e_event_commerceError;
app.DebugPrintf(4,"ERROR - e_event_commerceGotCategoryInfo - %s\n",m_pCategoryID);
m_errorCode = ret;
}
else
{
m_event = e_event_commerceGotCategoryInfo;
app.DebugPrintf(4,"e_event_commerceGotCategoryInfo - %s\n",m_pCategoryID);
}
break;
}
case e_message_commerceGetProductList:
{
ret = getProductList(m_pProductInfoList, m_pCategoryID);
if (ret < 0)
{
m_event = e_event_commerceError;
}
else
{
m_event = e_event_commerceGotProductList;
app.DebugPrintf(4,"e_event_commerceGotProductList - %s\n",m_pCategoryID);
}
break;
}
case e_message_commerceGetDetailedProductInfo:
{
ret = getDetailedProductInfo(m_pProductInfoDetailed, m_pProductID, m_pCategoryID);
if (ret < 0)
{
m_event = e_event_commerceError;
m_errorCode = ret;
}
else
{
m_event = e_event_commerceGotDetailedProductInfo;
app.DebugPrintf(4,"e_event_commerceGotDetailedProductInfo - %s\n",m_pCategoryID);
}
break;
}
case e_message_commerceAddDetailedProductInfo:
{
ret = addDetailedProductInfo(m_pProductInfo, m_pProductID, m_pCategoryID);
if (ret < 0)
{
m_event = e_event_commerceError;
m_errorCode = ret;
}
else
{
m_event = e_event_commerceAddedDetailedProductInfo;
}
break;
}
//
// case e_message_commerceStoreProductBrowse:
// {
// ret = productBrowse(*(ProductBrowseParams *)msg.inputArgs);
// if (ret < 0) {
// m_event = e_event_commerceError;
// m_errorCode = ret;
// }
// _TOOLKIT_NP_DEL (ProductBrowseParams *)msg.inputArgs;
// break;
// }
//
// case e_message_commerceUpgradeTrial:
// {
// ret = upgradeTrial();
// if (ret < 0) {
// m_event = e_event_commerceError;
// m_errorCode = ret;
// }
// break;
// }
//
// case e_message_commerceRedeemVoucher:
// {
// ret = voucherCodeInput(*(VoucherInputParams *)msg.inputArgs);
// if (ret < 0) {
// m_event = e_event_commerceError;
// m_errorCode = ret;
// }
// _TOOLKIT_NP_DEL (VoucherInputParams *)msg.inputArgs;
// break;
// }
//
// case e_message_commerceGetEntitlementList:
// {
// Job<std::vector<SceNpEntitlement> > tmpJob(static_cast<Future<std::vector<SceNpEntitlement> > *>(msg.output));
//
// int state = 0;
// int ret = sceNpManagerGetStatus(&state);
//
// // We don't want to process this if we are offline
// if (ret < 0 || state != SCE_NP_MANAGER_STATUS_ONLINE) {
// m_event = e_event_commerceError;
// reply.returnCode = SCE_TOOLKIT_NP_OFFLINE;
// tmpJob.setError(SCE_TOOLKIT_NP_OFFLINE);
// } else {
// getEntitlementList(&tmpJob);
// }
// break;
// }
//
// case e_message_commerceConsumeEntitlement:
// {
// int state = 0;
// int ret = sceNpManagerGetStatus(&state);
//
// // We don't want to process this if we are offline
// if (ret < 0 || state != SCE_NP_MANAGER_STATUS_ONLINE) {
// m_event = e_event_commerceError;
// reply.returnCode = SCE_TOOLKIT_NP_OFFLINE;
// } else {
//
// ret = consumeEntitlement(*(EntitlementToConsume *)msg.inputArgs);
// if (ret < 0) {
// m_event = e_event_commerceError;
// m_errorCode = ret;
// } else {
// m_event = e_event_commerceConsumedEntitlement;
// }
// }
// _TOOLKIT_NP_DEL (EntitlementToConsume *)msg.inputArgs;
//
// break;
// }
//
case e_message_commerceCheckout:
{
ret = checkout(m_checkoutInputParams);
if (ret < 0) {
m_event = e_event_commerceError;
m_errorCode = ret;
}
break;
}
case e_message_commerceDownloadList:
{
ret = downloadList(m_downloadInputParams);
if (ret < 0) {
m_event = e_event_commerceError;
m_errorCode = ret;
}
break;
}
case e_message_commerceEnd:
app.DebugPrintf("XXX - e_message_commerceEnd!\n");
ret = commerceEnd();
if (ret < 0)
{
m_event = e_event_commerceError;
m_errorCode = ret;
}
// 4J-PB - we don't seem to handle the error code here
else if(m_errorCode!=0)
{
m_event = e_event_commerceError;
}
break;
default:
break;
}
LeaveCriticalSection(&m_queueLock);
}
void SonyCommerce_PS3::processEvent()
{
int ret = 0;
switch (m_event)
{
case e_event_none:
break;
case e_event_commerceSessionCreated:
app.DebugPrintf(4,"Commerce Session Created.\n");
runCallback();
break;
case e_event_commerceSessionAborted:
app.DebugPrintf(4,"Commerce Session aborted.\n");
runCallback();
break;
case e_event_commerceGotProductList:
app.DebugPrintf(4,"Got product list.\n");
runCallback();
break;
case e_event_commerceGotCategoryInfo:
app.DebugPrintf(4,"Got category info\n");
runCallback();
break;
case e_event_commerceGotDetailedProductInfo:
app.DebugPrintf(4,"Got detailed product info.\n");
runCallback();
break;
case e_event_commerceAddedDetailedProductInfo:
app.DebugPrintf(4,"Added detailed product info.\n");
runCallback();
break;
case e_event_commerceProductBrowseStarted:
break;
case e_event_commerceProductBrowseSuccess:
break;
case e_event_commerceProductBrowseAborted:
break;
case e_event_commerceProductBrowseFinished:
assert(0);
// ret = sys_memory_container_destroy(s_memContainer);
// if (ret < 0) {
// printf("Failed to destroy memory container");
// }
// s_memContainer = SYS_MEMORY_CONTAINER_ID_INVALID;
break;
case e_event_commerceVoucherInputStarted:
break;
case e_event_commerceVoucherInputSuccess:
break;
case e_event_commerceVoucherInputAborted:
break;
case e_event_commerceVoucherInputFinished:
assert(0);
// ret = sys_memory_container_destroy(s_memContainer);
// if (ret < 0) {
// printf("Failed to destroy memory container");
// }
// s_memContainer = SYS_MEMORY_CONTAINER_ID_INVALID;
break;
case e_event_commerceGotEntitlementList:
break;
case e_event_commerceConsumedEntitlement:
break;
case e_event_commerceCheckoutStarted:
app.DebugPrintf(4,"Checkout Started\n");
break;
case e_event_commerceCheckoutSuccess:
app.DebugPrintf(4,"Checkout succeeded: 0x%x\n", m_errorCode);
// clear the DLC installed and check again
app.ClearDLCInstalled();
ui.HandleDLCInstalled(0);
break;
case e_event_commerceCheckoutAborted:
app.DebugPrintf(4,"Checkout aborted: 0x%x\n", m_errorCode);
break;
case e_event_commerceCheckoutFinished:
app.DebugPrintf(4,"Checkout Finished: 0x%x\n", m_errorCode);
ret = sys_memory_container_destroy(m_memContainer);
if (ret < 0) {
app.DebugPrintf(4,"Failed to destroy memory container");
}
m_memContainer = SYS_MEMORY_CONTAINER_ID_INVALID;
// 4J-PB - if there's been an error - like dlc already purchased, the runcallback has already happened, and will crash this time
if(m_callbackFunc!=NULL)
{
runCallback();
}
break;
case e_event_commerceDownloadListStarted:
app.DebugPrintf(4,"Download List Started\n");
break;
case e_event_commerceDownloadListSuccess:
app.DebugPrintf(4,"Download succeeded: 0x%x\n", m_errorCode);
// 4J-PB - they may or may not have downloaded DLC
// clear the DLC installed and check again
app.ClearDLCInstalled();
ui.HandleDLCInstalled(0);
break;
case e_event_commerceDownloadListFinished:
app.DebugPrintf(4,"Download Finished: 0x%x\n", m_errorCode);
ret = sys_memory_container_destroy(m_memContainer);
if (ret < 0) {
app.DebugPrintf(4,"Failed to destroy memory container");
}
m_memContainer = SYS_MEMORY_CONTAINER_ID_INVALID;
// 4J-PB - if there's been an error - like dlc already purchased, the runcallback has already happened, and will crash this time
if(m_callbackFunc!=NULL)
{
runCallback();
}
break;
case e_event_commerceError:
app.DebugPrintf(4,"Commerce Error 0x%x\n", m_errorCode);
if(m_memContainer != SYS_MEMORY_CONTAINER_ID_INVALID)
{
ret = sys_memory_container_destroy(m_memContainer);
if (ret < 0) {
app.DebugPrintf(4,"Failed to destroy memory container");
}
m_memContainer = SYS_MEMORY_CONTAINER_ID_INVALID;
}
runCallback();
break;
default:
break;
}
m_event = e_event_none;
}
int SonyCommerce_PS3::commerceEnd()
{
int ret = 0;
if (m_currentPhase == e_phase_voucherRedeemPhase)
ret = sceNpCommerce2DoProductCodeFinishAsync(m_contextId);
else if (m_currentPhase == e_phase_productBrowsePhase)
ret = sceNpCommerce2DoProductBrowseFinishAsync(m_contextId);
else if (m_currentPhase == e_phase_creatingSessionPhase)
ret = sceNpCommerce2CreateSessionFinish(m_contextId, &m_sessionInfo);
else if (m_currentPhase == e_phase_checkoutPhase)
ret = sceNpCommerce2DoCheckoutFinishAsync(m_contextId);
else if (m_currentPhase == e_phase_downloadListPhase)
ret = sceNpCommerce2DoDlListFinishAsync(m_contextId);
m_currentPhase = e_phase_idle;
return ret;
}
void SonyCommerce_PS3::CreateSession( CallbackFunc cb, LPVOID lpParam )
{
// 4J-PB - reset any previous error code
// I had this happen when I was offline on Vita, and accepted the PSN sign-in
// the m_errorCode was picked up in the message queue after the commerce init call
if(m_errorCode!=0)
{
app.DebugPrintf("m_errorCode was set!\n");
m_errorCode=0;
}
Init();
EnterCriticalSection(&m_queueLock);
setCallback(cb,lpParam);
m_messageQueue.push(e_message_commerceCreateSession);
if(m_tickThread == NULL)
m_tickThread = new C4JThread(TickLoop, NULL, "SonyCommerce_PS3 tick");
if(m_tickThread->isRunning() == false)
{
m_currentPhase = e_phase_idle;
m_tickThread->Run();
}
LeaveCriticalSection(&m_queueLock);
}
void SonyCommerce_PS3::CloseSession()
{
assert(m_currentPhase == e_phase_idle);
m_currentPhase = e_phase_stopped;
Shutdown();
}
void SonyCommerce_PS3::GetProductList( CallbackFunc cb, LPVOID lpParam, std::vector<ProductInfo>* productList, const char *categoryId)
{
EnterCriticalSection(&m_queueLock);
setCallback(cb,lpParam);
m_pProductInfoList = productList;
strcpy(m_pCategoryID,categoryId);
m_messageQueue.push(e_message_commerceGetProductList);
LeaveCriticalSection(&m_queueLock);
}
void SonyCommerce_PS3::GetDetailedProductInfo( CallbackFunc cb, LPVOID lpParam, ProductInfoDetailed* productInfo, const char *productId, const char *categoryId )
{
EnterCriticalSection(&m_queueLock);
setCallback(cb,lpParam);
m_pProductInfoDetailed = productInfo;
m_pProductID = productId;
strcpy(m_pCategoryID,categoryId);
m_messageQueue.push(e_message_commerceGetDetailedProductInfo);
LeaveCriticalSection(&m_queueLock);
}
// 4J-PB - fill out the long description and the price for the product
void SonyCommerce_PS3::AddDetailedProductInfo( CallbackFunc cb, LPVOID lpParam, ProductInfo* productInfo, const char *productId, const char *categoryId )
{
EnterCriticalSection(&m_queueLock);
setCallback(cb,lpParam);
m_pProductInfo = productInfo;
m_pProductID = productId;
strcpy(m_pCategoryID,categoryId);
m_messageQueue.push(e_message_commerceAddDetailedProductInfo);
LeaveCriticalSection(&m_queueLock);
}
void SonyCommerce_PS3::GetCategoryInfo( CallbackFunc cb, LPVOID lpParam, CategoryInfo *info, const char *categoryId )
{
EnterCriticalSection(&m_queueLock);
setCallback(cb,lpParam);
m_pCategoryInfo = info;
strcpy(m_pCategoryID,categoryId);
m_messageQueue.push(e_message_commerceGetCategoryInfo);
LeaveCriticalSection(&m_queueLock);
}
void SonyCommerce_PS3::Checkout( CallbackFunc cb, LPVOID lpParam, const char* skuID )
{
if(m_memContainer != SYS_MEMORY_CONTAINER_ID_INVALID)
{
return;
}
EnterCriticalSection(&m_queueLock);
setCallback(cb,lpParam);
int ret = sys_memory_container_create(&m_memContainer, SCE_NP_COMMERCE2_DO_CHECKOUT_MEMORY_CONTAINER_SIZE);
if (ret < 0)
{
app.DebugPrintf(4,"sys_memory_container_create() failed. ret = 0x%x\n", ret);
}
m_checkoutInputParams.memContainer = &m_memContainer;
m_checkoutInputParams.skuIds.clear();
m_checkoutInputParams.skuIds.push_back(skuID);
m_messageQueue.push(e_message_commerceCheckout);
LeaveCriticalSection(&m_queueLock);
}
void SonyCommerce_PS3::DownloadAlreadyPurchased( CallbackFunc cb, LPVOID lpParam, const char* skuID )
{
if(m_memContainer != SYS_MEMORY_CONTAINER_ID_INVALID)
return;
EnterCriticalSection(&m_queueLock);
setCallback(cb,lpParam);
int ret = sys_memory_container_create(&m_memContainer, SCE_NP_COMMERCE2_DO_CHECKOUT_MEMORY_CONTAINER_SIZE);
if (ret < 0)
{
app.DebugPrintf(4,"sys_memory_container_create() failed. ret = 0x%x\n", ret);
}
m_downloadInputParams.memContainer = &m_memContainer;
m_downloadInputParams.skuIds.clear();
m_downloadInputParams.skuIds.push_back(skuID);
m_messageQueue.push(e_message_commerceDownloadList);
LeaveCriticalSection(&m_queueLock);
}