14 lines
285 B
C++
14 lines
285 B
C++
#pragma once
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#include "MobRenderer.h"
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class OzelotRenderer : public MobRenderer
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{
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public:
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OzelotRenderer(Model *model, float shadow);
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void render(shared_ptr<Entity> _mob, double x, double y, double z, float rot, float a);
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protected:
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void scale(shared_ptr<Mob> _mob, float a);
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}; |