This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
77 lines
2.6 KiB
C++
77 lines
2.6 KiB
C++
#include "stdafx.h"
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#include "OptionsScreen.h"
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#include "SmallButton.h"
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#include "SlideButton.h"
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#include "Options.h"
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#include "ControlsScreen.h"
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#include "VideoSettingsScreen.h"
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#include "..\Minecraft.World\net.minecraft.locale.h"
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OptionsScreen::OptionsScreen(Screen *lastScreen, Options *options)
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{
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title = L"Options"; // 4J added
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this->lastScreen = lastScreen;
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this->options = options;
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}
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void OptionsScreen::init()
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{
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Language *language = Language::getInstance();
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this->title = language->getElement(L"options.title");
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int position = 0;
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// 4J - this was as static array but moving it into the function to remove any issues with static initialisation order
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const Options::Option *items[5] = {Options::Option::MUSIC, Options::Option::SOUND, Options::Option::INVERT_MOUSE, Options::Option::SENSITIVITY, Options::Option::DIFFICULTY};
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for (int i = 0; i < 5; i++)
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{
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const Options::Option *item = items[i];
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if (!item->isProgress())
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{
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buttons.push_back(new SmallButton(item->getId(), width / 2 - 155 + position % 2 * 160, height / 6 + 24 * (position >> 1), item, options->getMessage(item)));
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}
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else
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{
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buttons.push_back(new SlideButton(item->getId(), width / 2 - 155 + position % 2 * 160, height / 6 + 24 * (position >> 1), item, options->getMessage(item), options->getProgressValue(item)));
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}
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position++;
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}
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buttons.push_back(new Button(VIDEO_BUTTON_ID, width / 2 - 100, height / 6 + 24 * 4 + 12, language->getElement(L"options.video")));
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buttons.push_back(new Button(CONTROLS_BUTTON_ID, width / 2 - 100, height / 6 + 24 * 5 + 12, language->getElement(L"options.controls")));
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buttons.push_back(new Button(200, width / 2 - 100, height / 6 + 24 * 7, language->getElement(L"gui.done")));
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}
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void OptionsScreen::buttonClicked(Button *button)
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{
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if (!button->active) return;
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if (button->id < 100 && (dynamic_cast<SmallButton *>(button) != NULL))
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{
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options->toggle(((SmallButton *) button)->getOption(), 1);
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button->msg = options->getMessage(Options::Option::getItem(button->id));
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}
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if (button->id == VIDEO_BUTTON_ID)
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{
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minecraft->options->save();
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minecraft->setScreen(new VideoSettingsScreen(this, options));
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}
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if (button->id == CONTROLS_BUTTON_ID)
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{
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minecraft->options->save();
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minecraft->setScreen(new ControlsScreen(this, options));
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}
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if (button->id == 200)
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{
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minecraft->options->save();
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minecraft->setScreen(lastScreen);
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}
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}
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void OptionsScreen::render(int xm, int ym, float a)
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{
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renderBackground();
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drawCenteredString(font, title, width / 2, 20, 0xffffff);
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Screen::render(xm, ym, a);
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} |