Files
MinecraftConsoles/Minecraft.Client/NoteParticle.cpp
Loki Rautio 087b7e7abf Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
2026-03-07 21:12:22 -06:00

88 lines
2.4 KiB
C++

#include "stdafx.h"
#include "..\Minecraft.World\Mth.h"
#include "NoteParticle.h"
void NoteParticle::init(Level *level, double x, double y, double z, double xa, double ya, double za, float scale)
{
xd *= 0.01f;
yd *= 0.01f;
zd *= 0.01f;
yd += 0.2;
/*
unsigned int cMin = Minecraft::GetInstance()->getColourTable()->getColor( eMinecraftColour_Particle_NoteMin );
unsigned int cMax = Minecraft::GetInstance()->getColourTable()->getColor( eMinecraftColour_Particle_NoteMax );
double rMin = ( (cMin>>16)&0xFF )/255.0f, gMin = ( (cMin>>8)&0xFF )/255.0, bMin = ( cMin&0xFF )/255.0;
double rMax = ( (cMax>>16)&0xFF )/255.0f, gMax = ( (cMax>>8)&0xFF )/255.0, bMax = ( cMax&0xFF )/255.0;
rCol = Mth::sin(((float) xa + 0.0f / 3) * PI * 2) * (rMax - rMin) + rMin;
gCol = Mth::sin(((float) xa + 1.0f / 3) * PI * 2) * (gMax - gMin) + gMin;
bCol = Mth::sin(((float) xa + 2.0f / 3) * PI * 2) * (bMax - bMin) + bMin;
*/
// 4J-JEV: Added,
// There are 24 valid colours for this particle input through the 'xa' field (0.0-1.0).
int note = (int) floor(0.5 + (xa*24.0)) + (int) eMinecraftColour_Particle_Note_00;
unsigned int col = Minecraft::GetInstance()->getColourTable()->getColor( (eMinecraftColour) note );
rCol = ( (col>>16)&0xFF )/255.0;
gCol = ( (col>>8)&0xFF )/255.0;
bCol = ( col&0xFF )/255.0;
size *= 0.75f;
size *= scale;
oSize = size;
lifetime = 6;
noPhysics = false;
setMiscTex(16 * 4);
}
NoteParticle::NoteParticle(Level *level, double x, double y, double z, double xa, double ya, double za) : Particle(level, x, y, z, 0, 0, 0)
{
init(level, x, y, z, xa, ya, za, 2);
}
NoteParticle::NoteParticle(Level *level, double x, double y, double z, double xa, double ya, double za, float scale) : Particle(level, x, y, z, 0, 0, 0)
{
init(level, x, y, z, xa, ya, za, scale);
}
void NoteParticle::render(Tesselator *t, float a, float xa, float ya, float za, float xa2, float za2)
{
float l = ((age + a) / lifetime) * 32;
if (l < 0) l = 0;
if (l > 1) l = 1;
size = oSize * l;
Particle::render(t, a, xa, ya, za, xa2, za2);
}
void NoteParticle::tick()
{
xo = x;
yo = y;
zo = z;
if (age++ >= lifetime) remove();
move(xd, yd, zd);
if (y == yo)
{
xd *= 1.1;
zd *= 1.1;
}
xd *= 0.66f;
yd *= 0.66f;
zd *= 0.66f;
if (onGround)
{
xd *= 0.7f;
zd *= 0.7f;
}
}