Files
2026-03-01 12:16:08 +08:00

17 lines
372 B
C++

#pragma once
class BufferedImage;
class MemTextureProcessor;
using namespace std;
class MemTexture {
public:
BufferedImage *loadedImage;
int count;
int id;
bool isLoaded;
int ticksSinceLastUse;
static const int UNUSED_TICKS_TO_FREE = 20;
MemTexture(const wstring& _name, PBYTE pbData, DWORD dwBytes, MemTextureProcessor *processor);
~MemTexture();
};