Files
MinecraftConsoles/Minecraft.Client/LeashKnotRenderer.cpp
Loki Rautio 087b7e7abf Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
2026-03-07 21:12:22 -06:00

39 lines
870 B
C++

#include "stdafx.h"
#include "LeashKnotRenderer.h"
#include "LeashKnotModel.h"
ResourceLocation LeashKnotRenderer::KNOT_LOCATION = ResourceLocation(TN_ITEM_LEASHKNOT);
LeashKnotRenderer::LeashKnotRenderer() : EntityRenderer()
{
model = new LeashKnotModel();
}
LeashKnotRenderer::~LeashKnotRenderer()
{
delete model;
}
void LeashKnotRenderer::render(shared_ptr<Entity> entity, double x, double y, double z, float rot, float a)
{
glPushMatrix();
glDisable(GL_CULL_FACE);
glTranslatef((float) x, (float) y, (float) z);
float scale = 1 / 16.0f;
glEnable(GL_RESCALE_NORMAL);
glScalef(-1, -1, 1);
glEnable(GL_ALPHA_TEST);
bindTexture(entity);
model->render(entity, 0, 0, 0, 0, 0, scale, true);
glPopMatrix();
}
ResourceLocation *LeashKnotRenderer::getTextureLocation(shared_ptr<Entity> entity)
{
return &KNOT_LOCATION;
}