Files
MinecraftConsoles/Minecraft.Client/LavaParticle.cpp
Loki Rautio 087b7e7abf Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
2026-03-07 21:12:22 -06:00

70 lines
1.5 KiB
C++

#include "stdafx.h"
#include "LavaParticle.h"
#include "..\Minecraft.World\JavaMath.h"
#include "..\Minecraft.World\Random.h"
#include "..\Minecraft.World\net.minecraft.world.level.h"
LavaParticle::LavaParticle(Level *level, double x, double y, double z) : Particle(level, x, y, z, 0, 0, 0)
{
xd *= 0.8f;
yd *= 0.8f;
zd *= 0.8f;
yd = random->nextFloat() * 0.4f + 0.05f;
rCol = gCol = bCol = 1;
size *= (random->nextFloat() * 2 + 0.2f);
oSize = size;
lifetime = (int) (16 / (Math::random() * 0.8 + 0.2));
noPhysics = false;
setMiscTex(49);
}
// 4J - brought forward from 1.8.2
int LavaParticle::getLightColor(float a)
{
float l = (age + a) / lifetime;
if (l < 0) l = 0;
if (l > 1) l = 1;
int br = Particle::getLightColor(a);
int br1 = 15 * 16;
int br2 = (br >> 16) & 0xff;
return br1 | br2 << 16;
}
float LavaParticle::getBrightness(float a)
{
return 1;
}
void LavaParticle::render(Tesselator *t, float a, float xa, float ya, float za, float xa2, float za2)
{
float s = (age + a) / (float) lifetime;
size = oSize * (1 - s*s);
Particle::render(t, a, xa, ya, za, xa2, za2);
}
void LavaParticle::tick()
{
xo = x;
yo = y;
zo = z;
if (age++ >= lifetime) remove();
float odds = age / (float) lifetime;
if (random->nextFloat() > odds) level->addParticle(eParticleType_smoke, x, y, z, xd, yd, zd);
yd -= 0.03;
move(xd, yd, zd);
xd *= 0.999f;
yd *= 0.999f;
zd *= 0.999f;
if (onGround)
{
xd *= 0.7f;
zd *= 0.7f;
}
}