Files
MinecraftConsoles/Minecraft.Client/HorseRenderer.h
daoge b3feddfef3 feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a4399472.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

---------

Co-authored-by: Loki <lokirautio@gmail.com>
2026-03-03 03:04:10 +08:00

31 lines
1.0 KiB
C++

#pragma once
#include "MobRenderer.h"
#include "ResourceLocation.h"
class EntityHorse;
class PathfinderMob;
class HorseRenderer : public MobRenderer
{
private:
static std::map<wstring, ResourceLocation *> LAYERED_LOCATION_CACHE;
static ResourceLocation HORSE_LOCATION;
static ResourceLocation HORSE_MULE_LOCATION;
static ResourceLocation HORSE_DONKEY_LOCATION;
static ResourceLocation HORSE_ZOMBIE_LOCATION;
static ResourceLocation HORSE_SKELETON_LOCATION;
public:
HorseRenderer(Model *model, float f);
protected:
void adjustHeight(shared_ptr<PathfinderMob> mob, float FHeight);
virtual void scale(shared_ptr<LivingEntity> entityliving, float f);
virtual void renderModel(shared_ptr<LivingEntity> mob, float wp, float ws, float bob, float headRotMinusBodyRot, float headRotx, float scale);
virtual void bindTexture(ResourceLocation *location);
virtual ResourceLocation *getTextureLocation(shared_ptr<Entity> entity);
private:
ResourceLocation *getOrCreateLayeredTextureLocation(shared_ptr<EntityHorse> horse);
};