Files
2026-03-01 12:16:08 +08:00

20 lines
328 B
C++

#pragma once
#include "GuiComponent.h"
class GuiParticle;
class Minecraft;
using namespace std;
class GuiParticles : public GuiComponent
{
private:
vector<GuiParticle *> particles;
Minecraft *mc;
public:
GuiParticles(Minecraft *mc);
void tick();
void add(GuiParticle *guiParticle);
void render(float a);
};