20 lines
328 B
C++
20 lines
328 B
C++
#pragma once
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#include "GuiComponent.h"
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class GuiParticle;
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class Minecraft;
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using namespace std;
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class GuiParticles : public GuiComponent
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{
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private:
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vector<GuiParticle *> particles;
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Minecraft *mc;
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public:
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GuiParticles(Minecraft *mc);
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void tick();
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void add(GuiParticle *guiParticle);
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void render(float a);
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};
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