Files
MinecraftConsoles/Minecraft.Client/GiantMobRenderer.cpp
daoge b3feddfef3 feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a4399472.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

---------

Co-authored-by: Loki <lokirautio@gmail.com>
2026-03-03 03:04:10 +08:00

19 lines
502 B
C++

#include "stdafx.h"
#include "GiantMobRenderer.h"
ResourceLocation GiantMobRenderer::ZOMBIE_LOCATION = ResourceLocation(TN_ITEM_ARROWS);
GiantMobRenderer::GiantMobRenderer(Model *model, float shadow, float _scale) : MobRenderer(model, shadow *_scale)
{
this->_scale = _scale;
}
void GiantMobRenderer::scale(shared_ptr<LivingEntity> mob, float a)
{
glScalef(_scale, _scale, _scale);
}
ResourceLocation *GiantMobRenderer::getTextureLocation(shared_ptr<Entity> mob)
{
return &ZOMBIE_LOCATION;
}