* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a4399472.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
---------
Co-authored-by: Loki <lokirautio@gmail.com>
36 lines
988 B
C++
36 lines
988 B
C++
#include "stdafx.h"
|
|
#include "GhastRenderer.h"
|
|
#include "GhastModel.h"
|
|
#include "..\Minecraft.World\net.minecraft.world.entity.monster.h"
|
|
|
|
ResourceLocation GhastRenderer::GHAST_LOCATION = ResourceLocation(TN_MOB_GHAST);
|
|
ResourceLocation GhastRenderer::GHAST_SHOOTING_LOCATION = ResourceLocation(TN_MOB_GHAST_FIRE);
|
|
|
|
GhastRenderer::GhastRenderer() : MobRenderer(new GhastModel(), 0.5f)
|
|
{
|
|
}
|
|
|
|
void GhastRenderer::scale(shared_ptr<LivingEntity> mob, float a)
|
|
{
|
|
shared_ptr<Ghast> ghast = dynamic_pointer_cast<Ghast>(mob);
|
|
|
|
float ss = (ghast->oCharge+(ghast->charge-ghast->oCharge)*a)/20.0f;
|
|
if (ss<0) ss = 0;
|
|
ss = 1/(ss*ss*ss*ss*ss*2+1);
|
|
float s = (8+ss)/2;
|
|
float hs = (8+1/ss)/2;
|
|
glScalef(hs, s, hs);
|
|
glColor4f(1, 1, 1, 1);
|
|
}
|
|
|
|
ResourceLocation *GhastRenderer::getTextureLocation(shared_ptr<Entity> mob)
|
|
{
|
|
shared_ptr<Ghast> ghast = dynamic_pointer_cast<Ghast>(mob);
|
|
|
|
if (ghast->isCharging())
|
|
{
|
|
return &GHAST_SHOOTING_LOCATION;
|
|
}
|
|
|
|
return &GHAST_LOCATION;
|
|
} |