Files
MinecraftConsoles/Minecraft.Client/GhastRenderer.cpp
daoge b3feddfef3 feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a4399472.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

---------

Co-authored-by: Loki <lokirautio@gmail.com>
2026-03-03 03:04:10 +08:00

36 lines
988 B
C++

#include "stdafx.h"
#include "GhastRenderer.h"
#include "GhastModel.h"
#include "..\Minecraft.World\net.minecraft.world.entity.monster.h"
ResourceLocation GhastRenderer::GHAST_LOCATION = ResourceLocation(TN_MOB_GHAST);
ResourceLocation GhastRenderer::GHAST_SHOOTING_LOCATION = ResourceLocation(TN_MOB_GHAST_FIRE);
GhastRenderer::GhastRenderer() : MobRenderer(new GhastModel(), 0.5f)
{
}
void GhastRenderer::scale(shared_ptr<LivingEntity> mob, float a)
{
shared_ptr<Ghast> ghast = dynamic_pointer_cast<Ghast>(mob);
float ss = (ghast->oCharge+(ghast->charge-ghast->oCharge)*a)/20.0f;
if (ss<0) ss = 0;
ss = 1/(ss*ss*ss*ss*ss*2+1);
float s = (8+ss)/2;
float hs = (8+1/ss)/2;
glScalef(hs, s, hs);
glColor4f(1, 1, 1, 1);
}
ResourceLocation *GhastRenderer::getTextureLocation(shared_ptr<Entity> mob)
{
shared_ptr<Ghast> ghast = dynamic_pointer_cast<Ghast>(mob);
if (ghast->isCharging())
{
return &GHAST_SHOOTING_LOCATION;
}
return &GHAST_LOCATION;
}