Files
MinecraftConsoles/Minecraft.Client/FileTexturePack.cpp
Loki Rautio 087b7e7abf Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
2026-03-07 21:12:22 -06:00

86 lines
1.6 KiB
C++

#include "stdafx.h"
#include "FileTexturePack.h"
FileTexturePack::FileTexturePack(DWORD id, File *file, TexturePack *fallback) : AbstractTexturePack(id, file, file->getName(), fallback)
{
// 4J Stu - These calls need to be in the most derived version of the class
loadIcon();
loadName();
loadDescription();
}
void FileTexturePack::unload(Textures *textures)
{
#if 0
super.unload(textures);
try {
if (zipFile != null) zipFile.close();
}
catch (IOException ignored)
{
}
zipFile = null;
#endif
}
InputStream *FileTexturePack::getResourceImplementation(const wstring &name) //throws IOException
{
#if 0
loadZipFile();
ZipEntry entry = zipFile.getEntry(name.substring(1));
if (entry == null) {
throw new FileNotFoundException(name);
}
return zipFile.getInputStream(entry);
#endif
return NULL;
}
bool FileTexturePack::hasFile(const wstring &name)
{
#if 0
try {
loadZipFile();
return zipFile.getEntry(name.substring(1)) != null;
} catch (Exception e) {
return false;
}
#endif
return false;
}
void FileTexturePack::loadZipFile() //throws IOException
{
#if 0
if (zipFile != null) {
return;
}
zipFile = new ZipFile(file);
#endif
}
bool FileTexturePack::isTerrainUpdateCompatible()
{
#if 0
try {
loadZipFile();
Enumeration<? extends ZipEntry> entries = zipFile.entries();
while (entries.hasMoreElements()) {
ZipEntry entry = entries.nextElement();
if (entry.getName().startsWith("textures/")) {
return true;
}
}
} catch (Exception ignored) {
}
boolean hasOldFiles = hasFile("terrain.png") || hasFile("gui/items.png");
return !hasOldFiles;
#endif
return false;
}