Files
MinecraftConsoles/Minecraft.Client/EntityTileRenderer.h
daoge b3feddfef3 feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a4399472.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

---------

Co-authored-by: Loki <lokirautio@gmail.com>
2026-03-03 03:04:10 +08:00

21 lines
543 B
C++

#pragma once
class ChestTileEntity;
class EnderChestTileEntity;
class Tile;
class EntityTileRenderer
{
public:
static EntityTileRenderer *instance;
private:
shared_ptr<ChestTileEntity> chest;
shared_ptr<ChestTileEntity> trappedChest;
shared_ptr<EnderChestTileEntity> enderChest;
public:
EntityTileRenderer();
void render(Tile *tile, int data, float brightness, float alpha, bool setColor = true, bool useCompiled = true); // 4J - added setColor parameter and alpha for chest in the crafting menu, and added useCompiled
};