Files
2026-03-01 12:16:08 +08:00

110 lines
2.2 KiB
C++

#include "stdafx.h"
#include "EditBox.h"
#include "..\Minecraft.World\SharedConstants.h"
EditBox::EditBox(Screen *screen, Font *font, int x, int y, int width, int height, const wstring& value)
{
// 4J - added initialisers
maxLength = 0;
frame = 0;
this->screen = screen;
this->font = font;
this->x = x;
this->y = y;
this->width = width;
this->height = height;
this->setValue(value);
}
void EditBox::setValue(const wstring& value)
{
this->value = value;
}
wstring EditBox::getValue()
{
return value;
}
void EditBox::tick()
{
frame++;
}
void EditBox::keyPressed(wchar_t ch, int eventKey)
{
if (!active || !inFocus) {
return;
}
if (ch == 9)
{
screen->tabPressed();
}
/* 4J removed
if (ch == 22)
{
String msg = Screen.getClipboard();
if (msg == null) msg = "";
int toAdd = 32 - value.length();
if (toAdd > msg.length()) toAdd = msg.length();
if (toAdd > 0) {
value += msg.substring(0, toAdd);
}
}
*/
if (eventKey == Keyboard::KEY_BACK && value.length() > 0)
{
value = value.substr(0, value.length() - 1);
}
if (SharedConstants::acceptableLetters.find(ch) != wstring::npos && (value.length() < maxLength || maxLength == 0))
{
value += ch;
}
}
void EditBox::mouseClicked(int mouseX, int mouseY, int buttonNum)
{
bool newFocus = active && (mouseX >= x && mouseX < (x + width) && mouseY >= y && mouseY < (y + height));
focus(newFocus);
}
void EditBox::focus(bool newFocus)
{
if (newFocus && !inFocus)
{
// reset the underscore counter to give quicker selection feedback
frame = 0;
}
inFocus = newFocus;
}
void EditBox::render()
{
fill(x - 1, y - 1, x + width + 1, y + height + 1, 0xffa0a0a0);
fill(x, y, x + width, y + height, 0xff000000);
if (active)
{
bool renderUnderscore = inFocus && (frame / 6 % 2 == 0);
drawString(font, value + (renderUnderscore ? L"_" : L""), x + 4, y + (height - 8) / 2, 0xe0e0e0);
}
else
{
drawString(font, value, x + 4, y + (height - 8) / 2, 0x707070);
}
}
void EditBox::setMaxLength(int maxLength)
{
this->maxLength = maxLength;
}
int EditBox::getMaxLength()
{
return maxLength;
}