Files
MinecraftConsoles/Minecraft.Client/DragonBreathParticle.cpp
Loki Rautio 087b7e7abf Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
2026-03-07 21:12:22 -06:00

104 lines
2.6 KiB
C++

#include "stdafx.h"
#include "..\Minecraft.World\JavaMath.h"
#include "DragonBreathParticle.h"
void DragonBreathParticle::init(Level *level, double x, double y, double z, double xa, double ya, double za, float scale)
{
xd *= 0.1f;
yd *= 0.1f;
zd *= 0.1f;
xd = xa; //+= xa;
yd = ya; //+= ya;
zd = za; //+= za;
unsigned int cMin = Minecraft::GetInstance()->getColourTable()->getColor( eMinecraftColour_Particle_DragonBreathMin ); //0xb700d2
unsigned int cMax = Minecraft::GetInstance()->getColourTable()->getColor( eMinecraftColour_Particle_DragonBreathMax ); //0xdf00f9
double rMin = ( (cMin>>16)&0xFF )/255.0f, gMin = ( (cMin>>8)&0xFF )/255.0, bMin = ( cMin&0xFF )/255.0;
double rMax = ( (cMax>>16)&0xFF )/255.0f, gMax = ( (cMax>>8)&0xFF )/255.0, bMax = ( cMax&0xFF )/255.0;
rCol = (rMax - rMin) * Math::random() + rMin; // 184/255 -- 224/255
gCol = (gMax - gMin) * Math::random() + gMin; // 0,0
bCol = (bMax - bMin) * Math::random() + bMin; // 210/255 -- 250/255
size *= 0.75f;
size *= scale;
oSize = size;
lifetime = (int) (20 / (Math::random() * 0.8 + 0.2));
lifetime = (int) (lifetime * scale);
noPhysics = false;
m_bHasHitGround = false;
}
DragonBreathParticle::DragonBreathParticle(Level *level, double x, double y, double z, double xa, double ya, double za) : Particle(level, x, y, z, 0, 0, 0)
{
init(level, x, y, z, xa, ya, za, 1);
}
DragonBreathParticle::DragonBreathParticle(Level *level, double x, double y, double z, double xa, double ya, double za, float scale) : Particle(level, x, y, z, 0, 0, 0)
{
init(level, x, y, z, xa, ya, za, scale);
}
void DragonBreathParticle::render(Tesselator *t, float a, float xa, float ya, float za, float xa2, float za2)
{
float l = ((age + a) / lifetime) * 32;
if (l < 0) l = 0;
if (l > 1) l = 1;
size = oSize * l;
Particle::render(t, a, xa, ya, za, xa2, za2);
}
void DragonBreathParticle::tick()
{
xo = x;
yo = y;
zo = z;
if (age++ >= lifetime) remove();
setMiscTex( ( 3 * age / lifetime) + 5 );
if(onGround)
{
yd = 0;
m_bHasHitGround = true;
}
if(m_bHasHitGround) yd += 0.002; //0.004;
move(xd, yd, zd);
if (y == yo)
{
xd *= 1.1;
zd *= 1.1;
}
xd *= 0.96f;
zd *= 0.96f;
if(m_bHasHitGround) yd *= 0.96f;
// if (onGround)
//{
// xd *= 0.7f;
// zd *= 0.7f;
// }
}
int DragonBreathParticle::getParticleTexture()
{
return ParticleEngine::DRAGON_BREATH_TEXTURE;
}
float DragonBreathParticle::getBrightness(float a)
{
float l = ((age + a) / lifetime) * 32;
if (l < 0) l = 0;
if (l > 1) l = 1;
float brightness = (0.5f / l) + 0.5f;
return brightness;
}