* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a4399472.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
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Co-authored-by: Loki <lokirautio@gmail.com>
26 lines
773 B
C++
26 lines
773 B
C++
#include "stdafx.h"
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#include "DirtyChunkSorter.h"
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#include "../Minecraft.World/net.minecraft.world.entity.player.h"
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#include "Chunk.h"
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DirtyChunkSorter::DirtyChunkSorter(shared_ptr<LivingEntity> cameraEntity, int playerIndex) // 4J - added player index
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{
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this->cameraEntity = cameraEntity;
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this->playerIndex = playerIndex;
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}
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bool DirtyChunkSorter::operator()(const Chunk *c0, const Chunk *c1) const
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{
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bool i0 = c0->clipChunk->visible;
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bool i1 = c1->clipChunk->visible;
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if (i0 && !i1) return false;
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if (i1 && !i0) return true;
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double d0 = c0->distanceToSqr(cameraEntity);
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double d1 = c1->distanceToSqr(cameraEntity);
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if (d0 < d1) return false;
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if (d0 > d1) return true;
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return c0->id >= c1->id; // 4J - was c0.id < c1.id ? 1 : -1
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} |