Files
MinecraftConsoles/Minecraft.Client/DirtyChunkSorter.cpp
daoge b3feddfef3 feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a4399472.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

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Co-authored-by: Loki <lokirautio@gmail.com>
2026-03-03 03:04:10 +08:00

26 lines
773 B
C++

#include "stdafx.h"
#include "DirtyChunkSorter.h"
#include "../Minecraft.World/net.minecraft.world.entity.player.h"
#include "Chunk.h"
DirtyChunkSorter::DirtyChunkSorter(shared_ptr<LivingEntity> cameraEntity, int playerIndex) // 4J - added player index
{
this->cameraEntity = cameraEntity;
this->playerIndex = playerIndex;
}
bool DirtyChunkSorter::operator()(const Chunk *c0, const Chunk *c1) const
{
bool i0 = c0->clipChunk->visible;
bool i1 = c1->clipChunk->visible;
if (i0 && !i1) return false;
if (i1 && !i0) return true;
double d0 = c0->distanceToSqr(cameraEntity);
double d1 = c1->distanceToSqr(cameraEntity);
if (d0 < d1) return false;
if (d0 > d1) return true;
return c0->id >= c1->id; // 4J - was c0.id < c1.id ? 1 : -1
}