Files
MinecraftConsoles/Minecraft.Client/DerivedServerLevel.cpp
Loki Rautio 087b7e7abf Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
2026-03-07 21:12:22 -06:00

29 lines
982 B
C++

#include "stdafx.h"
#include "DerivedServerLevel.h"
#include "..\Minecraft.World\SavedDataStorage.h"
#include "..\Minecraft.World\DerivedLevelData.h"
DerivedServerLevel::DerivedServerLevel(MinecraftServer *server, shared_ptr<LevelStorage> levelStorage, const wstring& levelName, int dimension, LevelSettings *levelSettings, ServerLevel *wrapped)
: ServerLevel(server, levelStorage, levelName, dimension, levelSettings)
{
// 4J-PB - we're going to override the savedDataStorage, so we need to delete the current one
if(this->savedDataStorage)
{
delete this->savedDataStorage;
this->savedDataStorage=NULL;
}
this->savedDataStorage = wrapped->savedDataStorage;
levelData = new DerivedLevelData(wrapped->getLevelData());
}
DerivedServerLevel::~DerivedServerLevel()
{
// we didn't allocate savedDataStorage here, so we don't want the level destructor to delete it
this->savedDataStorage=NULL;
}
void DerivedServerLevel::saveLevelData()
{
// Do nothing?
// Do nothing!
}