28 lines
850 B
C++
28 lines
850 B
C++
#pragma once
|
|
#include "SurvivalMode.h"
|
|
|
|
class DemoMode : public SurvivalMode
|
|
{
|
|
private:
|
|
static const int DEMO_DAYS = 5;
|
|
|
|
bool demoHasEnded;
|
|
int demoEndedReminder;
|
|
|
|
public:
|
|
DemoMode(Minecraft *minecraft);
|
|
virtual void tick();
|
|
private:
|
|
void outputDemoReminder();
|
|
public:
|
|
using GameMode::useItem;
|
|
using SurvivalMode::useItemOn;
|
|
|
|
virtual void startDestroyBlock(int x, int y, int z, int face);
|
|
virtual void continueDestroyBlock(int x, int y, int z, int face);
|
|
virtual bool destroyBlock(int x, int y, int z, int face);
|
|
virtual bool useItem(shared_ptr<Player> player, Level *level, shared_ptr<ItemInstance> item);
|
|
virtual bool useItemOn(shared_ptr<Player> player, Level *level, shared_ptr<ItemInstance> item, int x, int y, int z, int face);
|
|
virtual void attack(shared_ptr<Player> player, shared_ptr<Entity> entity);
|
|
};
|