12 lines
402 B
C++
12 lines
402 B
C++
#include "stdafx.h"
|
|
#include "DefaultRenderer.h"
|
|
#include "..\Minecraft.World\net.minecraft.world.entity.h"
|
|
|
|
void DefaultRenderer::render(shared_ptr<Entity> entity, double x, double y, double z, float rot, float a)
|
|
{
|
|
glPushMatrix();
|
|
// 4J - removed following line as doesn't really make any sense
|
|
// render(entity->bb, (x-entity->xOld), (y-entity->yOld), (z-entity->zOld));
|
|
glPopMatrix();
|
|
}
|