Files
2026-03-02 17:37:16 +07:00

26 lines
1009 B
C++

#pragma once
#include "GameMode.h"
class CreativeMode : public GameMode
{
private:
int destroyDelay;
public:
CreativeMode(Minecraft *minecraft);
virtual void init();
static void enableCreativeForPlayer(shared_ptr<Player> player);
static void disableCreativeForPlayer(shared_ptr<Player> player);
virtual void adjustPlayer(shared_ptr<Player> player);
static void creativeDestroyBlock(Minecraft *minecraft, GameMode *gameMode, int x, int y, int z, int face);
virtual bool useItemOn(shared_ptr<Player> player, Level *level, shared_ptr<ItemInstance> item, int x, int y, int z, int face, bool bTestUseOnOnly=false, bool *pbUsedItem = NULL);
virtual void startDestroyBlock(int x, int y, int z, int face);
virtual void continueDestroyBlock(int x, int y, int z, int face);
virtual void stopDestroyBlock();
virtual bool canHurtPlayer();
virtual void initLevel(Level *level);
virtual float getPickRange();
virtual bool hasMissTime();
virtual bool hasInfiniteItems();
virtual bool hasFarPickRange();
};