Files
MinecraftConsoles/Minecraft.Client/CreativeMode.cpp
2026-03-02 17:37:16 +07:00

128 lines
2.9 KiB
C++

#include "stdafx.h"
#include "CreativeMode.h"
#include "User.h"
#include "LocalPlayer.h"
#include "..\Minecraft.World\\net.minecraft.world.entity.player.h"
#include "..\Minecraft.World\net.minecraft.world.item.h"
#include "..\Minecraft.World\net.minecraft.world.inventory.h"
#include "..\Minecraft.World\net.minecraft.world.level.h"
#include "..\Minecraft.World\net.minecraft.world.level.tile.h"
CreativeMode::CreativeMode(Minecraft *minecraft) : GameMode(minecraft)
{
destroyDelay = 0;
instaBuild = true;
}
void CreativeMode::init()
{
// initPlayer();
}
void CreativeMode::enableCreativeForPlayer(shared_ptr<Player> player)
{
// please check ServerPlayerGameMode.java if you change these
player->abilities.mayfly = true;
player->abilities.instabuild = true;
player->abilities.invulnerable = true;
}
void CreativeMode::disableCreativeForPlayer(shared_ptr<Player> player)
{
player->abilities.mayfly = false;
player->abilities.flying = false;
player->abilities.instabuild = false;
player->abilities.invulnerable = false;
}
void CreativeMode::adjustPlayer(shared_ptr<Player> player)
{
enableCreativeForPlayer(player);
for (int i = 0; i < 9; i++)
{
if (player->inventory->items[i] == NULL)
{
player->inventory->items[i] = shared_ptr<ItemInstance>( new ItemInstance(User::allowedTiles[i]) );
}
else
{
// 4J-PB - this line is commented out in 1.0.1
//player->inventory->items[i]->count = 1;
}
}
}
void CreativeMode::creativeDestroyBlock(Minecraft *minecraft, GameMode *gameMode, int x, int y, int z, int face)
{
if(!minecraft->level->extinguishFire(minecraft->player, x, y, z, face))
{
gameMode->destroyBlock(x, y, z, face);
}
}
bool CreativeMode::useItemOn(shared_ptr<Player> player, Level *level, shared_ptr<ItemInstance> item, int x, int y, int z, int face, bool bTestUseOnOnly, bool *pbUsedItem)
{
int t = level->getTile(x, y, z);
if (t > 0)
{
if (Tile::tiles[t]->use(level, x, y, z, player)) return true;
}
if (item == NULL) return false;
int aux = item->getAuxValue();
int count = item->count;
bool success = item->useOn(player, level, x, y, z, face);
item->setAuxValue(aux);
item->count = count;
return success;
}
void CreativeMode::startDestroyBlock(int x, int y, int z, int face)
{
creativeDestroyBlock(minecraft, this, x, y, z, face);
destroyDelay = 5;
}
void CreativeMode::continueDestroyBlock(int x, int y, int z, int face)
{
destroyDelay--;
if (destroyDelay <= 0)
{
destroyDelay = 5;
creativeDestroyBlock(minecraft, this, x, y, z, face);
}
}
void CreativeMode::stopDestroyBlock()
{
}
bool CreativeMode::canHurtPlayer()
{
return false;
}
void CreativeMode::initLevel(Level *level)
{
GameMode::initLevel(level);
}
float CreativeMode::getPickRange()
{
return 5.0f;
}
bool CreativeMode::hasMissTime()
{
return false;
}
bool CreativeMode::hasInfiniteItems()
{
return true;
}
bool CreativeMode::hasFarPickRange()
{
return true;
}