This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
194 lines
5.5 KiB
C
194 lines
5.5 KiB
C
#pragma once
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#define XM_SPLITSCREENPLAYER_MESSAGE XM_USER
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#define XM_FONTRENDERERCHANGE_MESSAGE XM_USER + 1
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#define XM_DLCMOUNTED_MESSAGE XM_USER + 2
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#define XM_BASE_POSITION_CHANGED_MESSAGE XM_USER + 3
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#define XM_DLCSINSTALLED_MESSAGE XM_USER + 4
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#define XM_INVENTORYUPDATED_MESSAGE XM_USER + 5
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#define XM_TMS_DLCFILE_RETRIEVED_MESSAGE XM_USER + 6
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#define XM_TMS_BANFILE_RETRIEVED_MESSAGE XM_USER + 7
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#define XM_TMS_ALLFILES_RETRIEVED_MESSAGE XM_USER + 8
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#define XM_CUSTOMTICKSCENE_MESSAGE XM_USER + 9
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#define XM_GETSLOTITEM_MESSAGE XM_USER + 10
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typedef struct
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{
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shared_ptr<ItemInstance> item;
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// Legacy values for compatibility
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int iDataBitField;
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int iItemBitField;
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LPCWSTR szPath;
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BOOL bDirty;
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}
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CustomMessage_GetSlotItem_Struct;
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// Define the prototype for your handler function
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// Sig: HRESULT OnCustomMessage_GetSlotItem(CustomMessage_GetSlotItem_Struct *pData, BOOL& bHandled)
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// Define the message map macro
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#define XUI_ON_XM_GETSLOTITEM_MESSAGE(MemberFunc)\
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if (pMessage->dwMessage == XM_GETSLOTITEM_MESSAGE)\
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{\
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CustomMessage_GetSlotItem_Struct *pData = (CustomMessage_GetSlotItem_Struct *) pMessage->pvData;\
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return MemberFunc(pData, pMessage->bHandled);\
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}
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static __declspec(noinline) void CustomMessage_GetSlotItem(XUIMessage *pMsg, CustomMessage_GetSlotItem_Struct* pData, int iDataBitField, int iItemBitField)
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{
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XuiMessage(pMsg,XM_GETSLOTITEM_MESSAGE);
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_XuiMessageExtra(pMsg,(XUIMessageData*) pData, sizeof(*pData));
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pData->item = nullptr;
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pData->iDataBitField = iDataBitField;
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pData->iItemBitField = iItemBitField;
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pData->szPath = NULL;
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pData->bDirty = false;
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}
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typedef struct
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{
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bool bJoining; // if you're not joining, your leaving
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}
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CustomMessage_Splitscreenplayer_Struct;
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// Define the prototype for your handler function
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// Sig: HRESULT OnCustomMessage_Splitscreenplayer(bool bJoining, BOOL& bHandled)
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// Define the message map macro
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#define XUI_ON_XM_SPLITSCREENPLAYER_MESSAGE(MemberFunc)\
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if (pMessage->dwMessage == XM_SPLITSCREENPLAYER_MESSAGE)\
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{\
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CustomMessage_Splitscreenplayer_Struct *pData = (CustomMessage_Splitscreenplayer_Struct *) pMessage->pvData;\
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return MemberFunc(pData->bJoining, pMessage->bHandled);\
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}
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static __declspec(noinline) void CustomMessage_Splitscreenplayer(XUIMessage *pMsg, CustomMessage_Splitscreenplayer_Struct* pData, bool bJoining)
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{
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XuiMessage(pMsg,XM_SPLITSCREENPLAYER_MESSAGE);
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_XuiMessageExtra(pMsg,(XUIMessageData*) pData, sizeof(*pData));
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pData->bJoining = bJoining;
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}
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// Define the prototype for your handler function
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// Sig: HRESULT OnFontRendererChange()
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// Define the message map macro
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#define XUI_ON_XM_FONTRENDERERCHANGE_MESSAGE(MemberFunc)\
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if (pMessage->dwMessage == XM_FONTRENDERERCHANGE_MESSAGE)\
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{\
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return MemberFunc();\
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}
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static __declspec(noinline) void CustomMessage_FontRendererChange(XUIMessage *pMsg)
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{
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XuiMessage(pMsg,XM_FONTRENDERERCHANGE_MESSAGE);
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}
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// Define the prototype for your handler function
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// Sig: HRESULT OnDLCMounted()
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// Define the message map macro
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#define XUI_ON_XM_DLCLOADED_MESSAGE(MemberFunc)\
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if (pMessage->dwMessage == XM_DLCMOUNTED_MESSAGE)\
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{\
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return MemberFunc();\
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}
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static __declspec(noinline) void CustomMessage_DLCMountingComplete(XUIMessage *pMsg)
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{
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XuiMessage(pMsg,XM_DLCMOUNTED_MESSAGE);
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}
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// Define the prototype for your handler function
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// Sig: HRESULT OnBasePositionChanged()
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// Define the message map macro
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#define XUI_ON_XM_BASE_POSITION_CHANGED_MESSAGE(MemberFunc)\
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if (pMessage->dwMessage == XM_BASE_POSITION_CHANGED_MESSAGE)\
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{\
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return MemberFunc();\
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}
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static __declspec(noinline) void CustomMessage_BasePositionChanged(XUIMessage *pMsg)
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{
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XuiMessage(pMsg,XM_BASE_POSITION_CHANGED_MESSAGE);
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}
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// the prototype for your handler function
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// Sig: HRESULT OnDLCInstalled()
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// Define the message map macro
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#define XUI_ON_XM_DLCINSTALLED_MESSAGE(MemberFunc)\
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if (pMessage->dwMessage == XM_DLCSINSTALLED_MESSAGE)\
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{\
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return MemberFunc();\
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}
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static __declspec(noinline) void CustomMessage_DLCInstalled(XUIMessage *pMsg)
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{
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XuiMessage(pMsg,XM_DLCSINSTALLED_MESSAGE);
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}
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// the prototype for your handler function
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// Sig: HRESULT OnCustomMessage_InventoryUpdated()
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// Define the message map macro
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#define XUI_ON_XM_INVENTORYUPDATED_MESSAGE(MemberFunc)\
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if (pMessage->dwMessage == XM_INVENTORYUPDATED_MESSAGE)\
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{\
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return MemberFunc();\
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}
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static __declspec(noinline) void CustomMessage_InventoryUpdated(XUIMessage *pMsg)
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{
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XuiMessage(pMsg,XM_INVENTORYUPDATED_MESSAGE);
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}
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// the prototype for your handler function
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// Sig: HRESULT OnCustomMessage_()
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// Define the message map macro
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#define XUI_ON_XM_TMS_DLCFILE_RETRIEVED_MESSAGE(MemberFunc)\
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if (pMessage->dwMessage == XM_TMS_DLCFILE_RETRIEVED_MESSAGE)\
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{\
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return MemberFunc();\
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}
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static __declspec(noinline) void CustomMessage_TMS_DLCFileRetrieved(XUIMessage *pMsg)
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{
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XuiMessage(pMsg,XM_TMS_DLCFILE_RETRIEVED_MESSAGE);
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}
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// the prototype for your handler function
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// Sig: HRESULT OnCustomMessage_()
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// Define the message map macro
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#define XUI_ON_XM_TMS_BANFILE_RETRIEVED_MESSAGE(MemberFunc)\
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if (pMessage->dwMessage == XM_TMS_BANFILE_RETRIEVED_MESSAGE)\
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{\
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return MemberFunc();\
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}
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static __declspec(noinline) void CustomMessage_TMS_BanFileRetrieved(XUIMessage *pMsg)
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{
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XuiMessage(pMsg,XM_TMS_BANFILE_RETRIEVED_MESSAGE);
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}
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// Define the prototype for your handler function
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// Sig: HRESULT OnCustomMessage_TickScene()
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// Define the message map macro
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#define XUI_ON_XM_CUSTOMTICKSCENE_MESSAGE(MemberFunc)\
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if (pMessage->dwMessage == XM_CUSTOMTICKSCENE_MESSAGE)\
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{\
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return MemberFunc();\
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}
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static __declspec(noinline) void CustomMessage_TickScene(XUIMessage *pMsg)
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{
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XuiMessage(pMsg,XM_CUSTOMTICKSCENE_MESSAGE);
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}
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