Files
2026-03-01 12:16:08 +08:00

13 lines
358 B
C++

#pragma once
class CXuiSceneBasePlayer : public CXuiSceneImpl
{
protected:
HRESULT OnInit( XUIMessageInit* pInitData, BOOL& bHandled );
public:
// Define the class. The class name must match the ClassOverride property
// set for the scene in the UI Authoring tool.
XUI_IMPLEMENT_CLASS( CXuiSceneBasePlayer, L"CXuiSceneBasePlayer", XUI_CLASS_SCENE )
};