Files
Loki Rautio 087b7e7abf Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
2026-03-07 21:12:22 -06:00

58 lines
1.7 KiB
C++

#include "stdafx.h"
#include "UI.h"
#include "..\..\..\Minecraft.World\StringHelpers.h"
#include "..\..\..\Minecraft.World\File.h"
#include "UITTFFont.h"
UITTFFont::UITTFFont(const string &name, const string &path, S32 fallbackCharacter)
: m_strFontName(name)
{
app.DebugPrintf("UITTFFont opening %s\n",path.c_str());
#ifdef _UNICODE
wstring wPath = convStringToWstring(path);
HANDLE file = CreateFile(wPath.c_str(), GENERIC_READ, 0, NULL, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL);
#else
HANDLE file = CreateFile(path.c_str(), GENERIC_READ, 0, NULL, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL);
#endif
if( file == INVALID_HANDLE_VALUE )
{
DWORD error = GetLastError();
app.DebugPrintf("Failed to open TTF file with error code %d (%x)\n", error, error);
assert(false);
}
DWORD dwHigh=0;
DWORD dwFileSize = GetFileSize(file,&dwHigh);
if(dwFileSize!=0)
{
DWORD bytesRead;
pbData = (PBYTE) new BYTE[dwFileSize];
BOOL bSuccess = ReadFile(file,pbData,dwFileSize,&bytesRead,NULL);
if(bSuccess==FALSE)
{
app.FatalLoadError();
}
CloseHandle(file);
IggyFontInstallTruetypeUTF8 ( (void *)pbData, IGGY_TTC_INDEX_none, m_strFontName.c_str(), -1, IGGY_FONTFLAG_none );
IggyFontInstallTruetypeFallbackCodepointUTF8( m_strFontName.c_str(), -1, IGGY_FONTFLAG_none, fallbackCharacter );
// 4J Stu - These are so we can use the default flash controls
IggyFontInstallTruetypeUTF8 ( (void *)pbData, IGGY_TTC_INDEX_none, "Times New Roman", -1, IGGY_FONTFLAG_none );
IggyFontInstallTruetypeUTF8 ( (void *)pbData, IGGY_TTC_INDEX_none, "Arial", -1, IGGY_FONTFLAG_none );
}
}
UITTFFont::~UITTFFont()
{
}
string UITTFFont::getFontName()
{
return m_strFontName;
}