Files
daoge b3feddfef3 feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a4399472.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

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Co-authored-by: Loki <lokirautio@gmail.com>
2026-03-03 03:04:10 +08:00

43 lines
1.2 KiB
C++

#include "stdafx.h"
#include <string>
#include "Minecraft.h"
#include "Tutorial.h"
#include "..\Minecraft.World\EntityHorse.h"
#include "HorseChoiceTask.h"
HorseChoiceTask::HorseChoiceTask(Tutorial *tutorial, int iDescHorse, int iDescDonkey, int iDescMule, int iPromptId,
bool requiresUserInput, int iConfirmMapping, int iCancelMapping,
eTutorial_CompletionAction cancelAction, ETelemetryChallenges telemetryEvent)
: ChoiceTask(tutorial, -1, iPromptId, requiresUserInput, iConfirmMapping, iCancelMapping, cancelAction, telemetryEvent)
{
m_eHorseType = -1;
m_iDescMule = iDescMule;
m_iDescDonkey = iDescDonkey;
m_iDescHorse = iDescHorse;
}
int HorseChoiceTask::getDescriptionId()
{
switch (m_eHorseType)
{
case EntityHorse::TYPE_HORSE: return m_iDescHorse;
case EntityHorse::TYPE_DONKEY: return m_iDescDonkey;
case EntityHorse::TYPE_MULE: return m_iDescMule;
default: return -1;
}
return -1;
}
void HorseChoiceTask::onLookAtEntity(shared_ptr<Entity> entity)
{
if ( (m_eHorseType < 0) && entity->instanceof(eTYPE_HORSE) )
{
shared_ptr<EntityHorse> horse = dynamic_pointer_cast<EntityHorse>(entity);
if ( horse->isAdult() ) m_eHorseType = horse->getType();
}
}