Files
2026-03-01 12:16:08 +08:00

52 lines
1.4 KiB
C++

#include "stdafx.h"
#include "..\..\Minecraft.h"
#include "..\..\MultiplayerLocalPlayer.h"
#include "AreaConstraint.h"
#include "..\..\..\Minecraft.World\AABB.h"
AreaConstraint::AreaConstraint( int descriptionId, double x0, double y0, double z0, double x1, double y1, double z1, bool contains /*= true*/, bool restrictsMovement /*=true*/ )
: TutorialConstraint( descriptionId )
{
messageArea = AABB::newPermanent(x0+2, y0+2, z0+2, x1-2, y1-2, z1-2);
movementArea = AABB::newPermanent(x0, y0, z0, x1, y1, z1);
this->contains = contains;
m_restrictsMovement = restrictsMovement;
}
AreaConstraint::~AreaConstraint()
{
delete messageArea;
delete movementArea;
}
bool AreaConstraint::isConstraintSatisfied(int iPad)
{
Minecraft *minecraft = Minecraft::GetInstance();
return messageArea->contains( minecraft->localplayers[iPad]->getPos(1) ) == contains;
}
bool AreaConstraint::isConstraintRestrictive(int iPad)
{
return m_restrictsMovement;
}
bool AreaConstraint::canMoveToPosition(double xo, double yo, double zo, double xt, double yt, double zt)
{
if(!m_restrictsMovement) return true;
Vec3 *targetPos = Vec3::newTemp(xt, yt, zt);
Minecraft *minecraft = Minecraft::GetInstance();
if(movementArea->contains( targetPos ) == contains)
{
return true;
}
Vec3 *origPos = Vec3::newTemp(xo, yo, zo);
double currDist = origPos->distanceTo(movementArea);
double targetDist = targetPos->distanceTo(movementArea);
return targetDist < currDist;
}