Files
daoge b3feddfef3 feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a4399472.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

---------

Co-authored-by: Loki <lokirautio@gmail.com>
2026-03-03 03:04:10 +08:00

157 lines
5.4 KiB
C

#pragma once
// 4J Stu - For non-splitscreen menus, default to this screen
#define DEFAULT_XUI_MENU_USER 0
#define MULTITHREAD_ENABLE
#define MAX_CAPENAME_SIZE 32
#define MAX_BANNERNAME_SIZE 32
#define MAX_TMSFILENAME_SIZE 40
#define MAX_TYPE_SIZE 32
#define MAX_EXTENSION_TYPES 3
#ifdef __PSVITA__
#define MAX_LOCAL_PLAYERS 1
#else
#define MAX_LOCAL_PLAYERS 4
#endif
// 4J Stu - Required for sentient reporting of whether the volume level has been changed or not
#define DEFAULT_VOLUME_LEVEL 100
#define GAME_HOST_OPTION_BITMASK_DIFFICULTY 0x00000003 // 0 - 3
#define GAME_HOST_OPTION_BITMASK_FRIENDSOFFRIENDS 0x00000004
#define GAME_HOST_OPTION_BITMASK_GAMERTAGS 0x00000008
#define GAME_HOST_OPTION_BITMASK_GAMETYPE 0x00000030
#define GAME_HOST_OPTION_BITMASK_LEVELTYPE 0x00000040
#define GAME_HOST_OPTION_BITMASK_STRUCTURES 0x00000080
#define GAME_HOST_OPTION_BITMASK_BONUSCHEST 0x00000100
#define GAME_HOST_OPTION_BITMASK_BEENINCREATIVE 0x00000200
#define GAME_HOST_OPTION_BITMASK_PVP 0x00000400
#define GAME_HOST_OPTION_BITMASK_TRUSTPLAYERS 0x00000800
#define GAME_HOST_OPTION_BITMASK_TNT 0x00001000
#define GAME_HOST_OPTION_BITMASK_FIRESPREADS 0x00002000
#define GAME_HOST_OPTION_BITMASK_HOSTFLY 0x00004000
#define GAME_HOST_OPTION_BITMASK_HOSTHUNGER 0x00008000
#define GAME_HOST_OPTION_BITMASK_HOSTINVISIBLE 0x00010000
#define GAME_HOST_OPTION_BITMASK_BEDROCKFOG 0x00020000
#define GAME_HOST_OPTION_BITMASK_DISABLESAVE 0x00040000
#define GAME_HOST_OPTION_BITMASK_NOTOWNER 0x00080000
#define GAME_HOST_OPTION_BITMASK_WORLDSIZE 0x00700000 // 3 bits, 5 values (unset(0), classic(1), small(2), medium(3), large(4))
#define GAME_HOST_OPTION_BITMASK_MOBGRIEFING 0x00800000
#define GAME_HOST_OPTION_BITMASK_KEEPINVENTORY 0x01000000
#define GAME_HOST_OPTION_BITMASK_DOMOBSPAWNING 0x02000000
#define GAME_HOST_OPTION_BITMASK_DOMOBLOOT 0x04000000
#define GAME_HOST_OPTION_BITMASK_DOTILEDROPS 0x08000000
#define GAME_HOST_OPTION_BITMASK_NATURALREGEN 0x10000000
#define GAME_HOST_OPTION_BITMASK_DODAYLIGHTCYCLE 0x20000000
#define GAME_HOST_OPTION_BITMASK_ALL 0xFFFFFFFF
#define GAME_HOST_OPTION_BITMASK_WORLDSIZE_BITSHIFT 20
enum EGameHostOptionWorldSize
{
e_worldSize_Unknown = 0,
e_worldSize_Classic,
e_worldSize_Small,
e_worldSize_Medium,
e_worldSize_Large
};
#ifdef _XBOX
#define PROFILE_VERSION_1 1
#define PROFILE_VERSION_2 2
#define PROFILE_VERSION_3 3
#define PROFILE_VERSION_4 4
#define PROFILE_VERSION_5 6
#define PROFILE_VERSION_6 7
#define PROFILE_VERSION_7 8
#endif
#define PROFILE_VERSION_8 10
#define PROFILE_VERSION_9 11
#define PROFILE_VERSION_10 12
// 4J-JEV: New Statistics and Achievements for 'NexGen' platforms.
#define PROFILE_VERSION_11 13
// Java 1.6.4
#define PROFILE_VERSION_12 14
#define PROFILE_VERSION_CURRENT PROFILE_VERSION_12
#define MAX_FAVORITE_SKINS 10 // these are stored in the profile data so keep it small
// defines for game settings - uiBitmaskValues
#define GAMESETTING_CLOUDS 0x00000001
#define GAMESETTING_ONLINE 0x00000002
#define GAMESETTING_INVITEONLY 0x00000004
#define GAMESETTING_FRIENDSOFFRIENDS 0x00000008
#define GAMESETTING_DISPLAYUPDATEMSG 0x00000030
#define GAMESETTING_BEDROCKFOG 0x00000040
#define GAMESETTING_DISPLAYHUD 0x00000080
#define GAMESETTING_DISPLAYHAND 0x00000100
#define GAMESETTING_CUSTOMSKINANIM 0x00000200
#define GAMESETTING_DEATHMESSAGES 0x00000400
#define GAMESETTING_UISIZE 0x00001800
#define GAMESETTING_UISIZE_SPLITSCREEN 0x00006000
#define GAMESETTING_ANIMATEDCHARACTER 0x00008000
#define GAMESETTING_PS3EULAREAD 0x00010000
#define GAMESETTING_PSVITANETWORKMODEADHOC 0x00020000
// defines for languages
#define MINECRAFT_LANGUAGE_DEFAULT 0x00
#define MINECRAFT_LANGUAGE_ENGLISH 0x01
#define MINECRAFT_LANGUAGE_JAPANESE 0x02
#define MINECRAFT_LANGUAGE_GERMAN 0x03
#define MINECRAFT_LANGUAGE_FRENCH 0x04
#define MINECRAFT_LANGUAGE_SPANISH 0x05
#define MINECRAFT_LANGUAGE_ITALIAN 0x06
#define MINECRAFT_LANGUAGE_KOREAN 0x07
#define MINECRAFT_LANGUAGE_TCHINESE 0x08
#define MINECRAFT_LANGUAGE_PORTUGUESE 0x09
#define MINECRAFT_LANGUAGE_BRAZILIAN 0x0A
#define MINECRAFT_LANGUAGE_RUSSIAN 0x0B
#define MINECRAFT_LANGUAGE_DUTCH 0x0C
#define MINECRAFT_LANGUAGE_FINISH 0x0D
#define MINECRAFT_LANGUAGE_SWEDISH 0x0E
#define MINECRAFT_LANGUAGE_DANISH 0x0F
#define MINECRAFT_LANGUAGE_NORWEGIAN 0x10
#define MINECRAFT_LANGUAGE_POLISH 0x11
#define MINECRAFT_LANGUAGE_TURKISH 0x12
#define MINECRAFT_LANGUAGE_LATINAMERICANSPANISH 0x13
#define MINECRAFT_LANGUAGE_GREEK 0x14
/* Match these
const int XC_LANGUAGE_ENGLISH =1;
const int XC_LANGUAGE_JAPANESE =2;
const int XC_LANGUAGE_GERMAN =3;
const int XC_LANGUAGE_FRENCH =4;
const int XC_LANGUAGE_SPANISH =5;
const int XC_LANGUAGE_ITALIAN =6;
const int XC_LANGUAGE_KOREAN =7;
const int XC_LANGUAGE_TCHINESE =8;
const int XC_LANGUAGE_PORTUGUESE =9;
const int XC_LANGUAGE_BRAZILIAN =10;
const int XC_LANGUAGE_RUSSIAN =11;
const int XC_LANGUAGE_DUTCH =12;
const int XC_LANGUAGE_FINISH =13;
const int XC_LANGUAGE_SWEDISH =14;
const int XC_LANGUAGE_DANISH =15;
const int XC_LANGUAGE_NORWEGIAN =16;
const int XC_LANGUAGE_POLISH =17;
const int XC_LANGUAGE_TURKISH =18;
const int XC_LANGUAGE_LATINAMERICANSPANISH =19;
const int XC_LANGUAGE_GREEK =20;
*/