* Change F3 rendering and add git version information * Change position, block, chunk and facing * Limit position decimal places * Move LCE unique to the bottom and add more java features * Fix chunk information disappearing after y256 * Add chunk count information * Move build number script to prebuild.ps1 * We dont need to specify vector and wstring are from std * Restore build number to fix multiplayer * Use short symbolic-ref * Restore original BuildVer.h --------- Co-authored-by: Loki <lokio.casebstv@gmail.com> Co-authored-by: Loki Rautio <lokirautio@gmail.com>
4 lines
185 B
C++
4 lines
185 B
C++
#include "stdafx.h"
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#include "ClientConstants.h"
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const wstring ClientConstants::VERSION_STRING = wstring(L"Minecraft LCE ") + VER_FILEVERSION_STR_W;//+ SharedConstants::VERSION_STRING;
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