Files
MinecraftConsoles/Minecraft.Client/ChickenModel.cpp
Loki Rautio 087b7e7abf Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
2026-03-07 21:12:22 -06:00

105 lines
3.2 KiB
C++

#include "stdafx.h"
#include "..\Minecraft.World\Mth.h"
#include "ChickenModel.h"
#include "ModelPart.h"
ChickenModel::ChickenModel() : Model()
{
int yo = 16;
head = new ModelPart(this, 0, 0);
head->addBox(-2.0f, -6.0f, -2.0f, 4, 6, 3, 0.0f); // Head
head->setPos(0, (float)(-1 + yo), -4);
beak = new ModelPart(this, 14, 0);
beak->addBox(-2.0f, -4.0f, -4.0f, 4, 2, 2, 0.0f); // Beak
beak->setPos(0, (float)(-1 + yo), -4);
redThing = new ModelPart(this, 14, 4);
redThing->addBox(-1.0f, -2.0f, -3.0f, 2, 2, 2, 0.0f); // Beak
redThing->setPos(0, (float)(-1 + yo), -4);
body = new ModelPart(this, 0, 9);
body->addBox(-3.0f, -4.0f, -3.0f, 6, 8, 6, 0.0f); // Body
body->setPos(0, (float)(0 + yo), 0);
leg0 = new ModelPart(this, 26, 0);
leg0->addBox(-1.0f, 0.0f, -3.0f, 3, 5, 3); // Leg0
leg0->setPos(-2, (float)(3 + yo), 1);
leg1 = new ModelPart(this, 26, 0);
leg1->addBox(-1.0f, 0.0f, -3.0f, 3, 5, 3); // Leg1
leg1->setPos(1, (float)(3 + yo), 1);
wing0 = new ModelPart(this, 24, 13);
wing0->addBox(0.0f, 0.0f, -3.0f, 1, 4, 6); // Wing0
wing0->setPos(-4, (float)(-3 + yo), 0);
wing1 = new ModelPart(this, 24, 13);
wing1->addBox(-1.0f, 0.0f, -3.0f, 1, 4, 6); // Wing1
wing1->setPos(4, (float)(-3 + yo), 0);
// 4J added - compile now to avoid random performance hit first time cubes are rendered
head->compile(1.0f/16.0f);
beak->compile(1.0f/16.0f);
redThing->compile(1.0f/16.0f);
body->compile(1.0f/16.0f);
leg0->compile(1.0f/16.0f);
leg1->compile(1.0f/16.0f);
wing0->compile(1.0f/16.0f);
wing1->compile(1.0f/16.0f);
}
void ChickenModel::render(shared_ptr<Entity> entity, float time, float r, float bob, float yRot, float xRot, float scale, bool usecompiled)
{
setupAnim(time, r, bob, yRot, xRot, scale, entity);
if (young)
{
float ss = 2;
glPushMatrix();
glTranslatef(0, 5 * scale, 2 * scale);
head->render(scale,usecompiled);
beak->render(scale,usecompiled);
redThing->render(scale,usecompiled);
glPopMatrix();
glPushMatrix();
glScalef(1 / ss, 1 / ss, 1 / ss);
glTranslatef(0, 24 * scale, 0);
body->render(scale,usecompiled);
leg0->render(scale,usecompiled);
leg1->render(scale,usecompiled);
wing0->render(scale,usecompiled);
wing1->render(scale,usecompiled);
glPopMatrix();
}
else
{
head->render(scale,usecompiled);
beak->render(scale,usecompiled);
redThing->render(scale,usecompiled);
body->render(scale,usecompiled);
leg0->render(scale,usecompiled);
leg1->render(scale,usecompiled);
wing0->render(scale,usecompiled);
wing1->render(scale,usecompiled);
}
}
void ChickenModel::setupAnim(float time, float r, float bob, float yRot, float xRot, float scale, shared_ptr<Entity> entity, unsigned int uiBitmaskOverrideAnim)
{
head->xRot = xRot / (float) (180 / PI);
head->yRot = yRot / (float) (180 / PI);
beak->xRot = head->xRot;
beak->yRot = head->yRot;
redThing->xRot = head->xRot;
redThing->yRot = head->yRot;
body->xRot = 90 / (float) (180 / PI);
leg0->xRot = (Mth::cos(time * 0.6662f) * 1.4f) * r;
leg1->xRot = ( Mth::cos(time * 0.6662f + PI) * 1.4f) * r;
wing0->zRot = bob;
wing1->zRot = -bob;
}