Files
daoge b3feddfef3 feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a4399472.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

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Co-authored-by: Loki <lokirautio@gmail.com>
2026-03-03 03:04:10 +08:00

32 lines
755 B
C++

#pragma once
#include "..\Minecraft.World\FloatBuffer.h"
#include "..\Minecraft.World\IntBuffer.h"
class TilePos;
class Vec3;
class Player;
class Mob;
class Camera
{
public:
static float xPlayerOffs;
static float yPlayerOffs;
static float zPlayerOffs;
private:
// static IntBuffer *viewport;
static FloatBuffer *modelview;
static FloatBuffer *projection;
// static FloatBuffer *position;
public:
static float xa, ya, za, xa2, za2;
static void prepare(shared_ptr<Player> player, bool mirror);
static TilePos *getCameraTilePos(shared_ptr<LivingEntity> player, double alpha);
static Vec3 *getCameraPos(shared_ptr<LivingEntity> player, double alpha);
static int getBlockAt(Level *level, shared_ptr<LivingEntity> player, float alpha);
};